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Weedcraft Inc

Game review by
David Chapman, Common Sense Media
Weedcraft Inc Game Poster Image
Marijuana-based tycoon game goes up in smoke.

Parents say

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Kids say

age 15+
Based on 1 review

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

While the game focuses on managing a business, it’s impossible to ignore the fact that your product isn’t exactly legal in many places. Even if you choose to go the “legit” route, building a medical marijuana empire, you’re still pushed to make some illegal or immoral choices, such as bribing or blackmailing police and politicians.

Positive Role Models & Representations

The characters you play and those you come into contact with cover a wide spectrum of morality. While the protagonists might begin with some of the best intentions, there are constant dealings that undermine those better qualities. Meanwhile, your clients have their own motivations ranging from just getting as high as possible to easing physical suffering.

Ease of Play

Strip away the legality and morality issues and you’re left with a fairly substantial “tycoon” style business simulator. This means there’s a lot of micromanagement and menu navigation to deal with, including following sales trends and meeting consumer demands.

Violence

While there’s not any explicit violence shown, there are occasional threats used both by players, their rivals, and other more “shady” characters. There’s also a surprising amount of suffering and death mentioned.

Sex

There's some occasional sexual innuendo made in the dialogue.

Language

Frequent use of profanity, including “s--t” and “f--k.”

Consumerism
Drinking, Drugs & Smoking

The entire game is based on building and maintaining a drug empire, and specifically a drug that's generally smoked as well.

What parents need to know

Parents need to know that Weedcraft Inc is a business simulation game available for download on Windows and Mac based computers. Players choose between two campaigns with the goal of building up and maintaining a thriving marijuana-based business empire. There's a lot of grey area in the game, as players choose whether to build their business as a legitimate medical dispensary or to become a drug lord dealing in illicit trade. Aside from the usual economic decisions, players will also make a number of moral choices that directly affect the success or failure of their “budding” business. Along with the obvious drug references, parents should also be aware that there's quite a bit of profanity causally tossed around in the game’s dialogue. Players will also run into some sexual references in dialogue, as well as threats towards players from other characters, including rivals.

User Reviews

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  • Kids say

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Teen, 13 years old Written byGamersnews32 April 17, 2019

Very bland, boring and unsuitable for immature kids

Sexual themes, very strong profanity, there is no exact story to the game. Strong language is one of the main factors, and of course, drug references is the mai... Continue reading

What's it about?

WEEDCRAFT INC cuts through all the smoke and takes a clear look at the budding business of the marijuana trade. Players will have the choice to play through either of two story-based campaigns, growing from a few small plants in your basement to a powerful and influential cannabis conglomerate with operations all over the country. Will you stay working in the shadows, dealing your special strains of pot on the streets to anyone willing to pay the price? Or will you go legit, getting your license and cornering the medical market as a legal dispensary? Bribery, blackmail, and corruption are par for the course, and a necessary part of your earnings statement. The choices are yours to make, but either way will take a lot of hard work and high times. One wrong move here and you won’t just wind up bankrupt, but behind bars as well.

Is it any good?

While this business sim wades into a complex matter, the micromanagement and dealing with unsavory characters is more of a depressing social commentary than enjoyable strategy game. Weedcraft Inc takes all of these things into consideration as it drops players into the deep end of the drug trade. It makes for an often awkward and uncomfortable narrative, not necessarily because of the drug itself, but more due to the behavior of the characters involved in the business. Even if you choose to try and take the business in a legitimate direction, you’re often forced to make less than desirable decisions, such as bribing or blackmailing officials, or taking blatant advantage of people by abusing relationships. There’s no way to walk away from the game feeling like your hands are clean.

Strip away the marijuana aspect of the game and replace it with just about any other basic (and legal) product, and Weedcraft Inc would be a relatively run of the mill business simulator. You’ve got to micromanage things like expenses, research, staffing, and the like, all while meeting your customers’ needs and marketing your product to keep up demand. It’s a lot of number crunching and trend following, none of which is made any more exciting when your clients range from stoned college frat boys to undercover cops to TV personalities to cancer patients. In fact, it actually makes the experience that much more depressing to watch unfold. While Weedcraft Inc might have been meant as a tongue-in-cheek look at the issues of legalized marijuana, it’s ultimately a bleak take on society as a whole, as seen through a THC haze.

Talk to your kids about ...

  • Families can talk about the controversial debate on the legalization of marijuana and other drugs. What are some of the arguments made for and against the legalization of certain drugs? How do other states, or even other countries, handle the issue? 

  • What are some of the ways that the illicit drug trade can take a toll on families, on communities, and on society as a whole?

Game details

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