A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that Worms W.M.D. is a downloadable turn-based strategy game pitting teams of warring worms against one another. Each team tries to kill the other using both traditional and over-the-top weapons. Enemies cry out in pain -- in a very high voice -- and can drown, explode, and more. The game has some mild profanity with words such as "douche bag" and "bastard." There's some bathroom humor, too, including an "old lady" weapon who releases deadly gas.
- Parents say
- Kids say
What's it about?
The worms are back! In WORMS W.M.D., you'll once again select a 2D map and take turns aiming at rival worms -- using 80 weapons including guns, baseball bats, nuclear strikes, and silly weapons such as an exploding sheep and a concrete donkey. Whatever team still has a standing soldier by the end of the round wins. The game includes 30 campaign levels, 20 training missions, and 10 challenge missions, as well as local (same-PC or -TV) or online multiplayer, including ranked play.
Is it any good?
Whether you're a longtime fan of the series or new to this world, you'll no doubt have fun exchanging blows against enemy factions in the most ridiculous ways. We're talking about warring worms, for goodness' sake. As in the game's predecessors, you have a limited amount of time to move to a specific area on the map, choose the right weapon, aim at a rival worm, and fire. You'll see how you fare and hear a funny catchphrase, and then it's your opponent's turn -- whether it's the game's artificial intelligence (AI), the friend beside you, or a competitor online.
This time around, however, you have access to weapons -- from mechs to tanks to helicopters -- which changes the strategy somewhat. There's also the ability to craft weapons and utilities for the first time when your opponent is taking his turn on the battlefield. Create something new, wacky, and deadly with in-game ingredients. You can also swap out your weapon if, say, you need a ranged attack instead of a melee one or vice versa. Also new is the ability to enter buildings and fire off projectiles while inside -- but only for that round. Except for the lack of a formal map editor to make and share your own levels (which was available in some past games), there's a ton to like about this silly turn-based Worms sequel.
Talk to your kids about ...
Familes can talk about violence in games such as Worms W.M.D. Is it a problem that you're trying to kill a team of soldiers, or is it OK because these soldiers are cartoon worms -- a ridiculous premise with sometimes ridiculous weapons -- so even kids know it's super silly?
Discuss the multiplayer experience. Do you find that Worms games, which allow plenty of free time between turns, are more conducive to socializing with friends than those where all participants must constantly focus on the action? When you play a Worms game with friends, is your goal to win or simply to have a good time?
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