Worms W.M.D.

Game review by
Marc Saltzman, Common Sense Media
Worms W.M.D. Game Poster Image
Fun strategy sequel adds vehicles, weapon crafting.

Parents say

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Kids say

age 10+
Based on 1 review

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

About warfare between worms, with over-the-top weapons. Not positive because you're trying to destroy other team of worms, but it's cartoony, comical.

Positive Role Models & Representations

No main heroes, protagonists. You play as a commander of teams that must take turns attacking one another.

Ease of Play

Simple controls; easy to learn.

Violence

While not graphic, Worms W.M.D. is a game of warfare, pitting a team of worms against another with weapons such as guns, bombs, land mines, grenades, and over-the-top weapons such as exploding sheep, concrete donkeys. Your goal is to kill enemy team before they can kill you. But all comical, cartoon-like.

Sex
Language

Mild profanity such as "douche bag," "bastard." Some bathroom humor, including an "old lady" weapon that releases deadly gas. 

Consumerism

Based on long-standing series; has some merchandise, such as plush toys, comics, more.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Worms W.M.D. is a downloadable turn-based strategy game pitting teams of warring worms against one another. Each team tries to kill the other using both traditional and over-the-top weapons. Enemies cry out in pain -- in a very high voice -- and can drown, explode, and more. The game has some mild profanity with words such as "douche bag" and "bastard." There's some bathroom humor, too, including an "old lady" weapon who releases deadly gas. 

User Reviews

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  • Kids say

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Teen, 17 years old Written byTomiscool November 4, 2016

Again, My Favorite Game!

Violence: 3/5: The Same Worms Violence. Sex: 0/5. Language: 2/5: Douche, And Bastard. Drugs/Smoking: 1/5: Some Drug Looking Things. Overall: 6/20. This is Great... Continue reading

What's it about?

The worms are back! In WORMS W.M.D., you'll once again select a 2D map and take turns aiming at rival worms -- using 80 weapons including guns, baseball bats, nuclear strikes, and silly weapons such as an exploding sheep and a concrete donkey. Whatever team still has a standing soldier by the end of the round wins. The game includes 30 campaign levels, 20 training missions, and 10 challenge missions, as well as local (same-PC or -TV) or online multiplayer, including ranked play.

Is it any good?

Whether you're a longtime fan of the series or new to this world, you'll no doubt have fun exchanging blows against enemy factions in the most ridiculous ways. We're talking about warring worms, for goodness' sake. As in the game's predecessors, you have a limited amount of time to move to a specific area on the map, choose the right weapon, aim at a rival worm, and fire. You'll see how you fare and hear a funny catchphrase, and then it's your opponent's turn -- whether it's the game's artificial intelligence (AI), the friend beside you, or a competitor online. 

This time around, however, you have access to weapons -- from mechs to tanks to helicopters -- which changes the strategy somewhat. There's also the ability to craft weapons and utilities for the first time when your opponent is taking his turn on the battlefield. Create something new, wacky, and deadly with in-game ingredients. You can also swap out your weapon if, say, you need a ranged attack instead of a melee one or vice versa. Also new is the ability to enter buildings and fire off projectiles while inside -- but only for that round. Except for the lack of a formal map editor to make and share your own levels (which was available in some past games), there's a ton to like about this silly turn-based Worms sequel.

Talk to your kids about ...

  • Familes can talk about violence in games such as Worms W.M.D. Is it a problem that you're trying to kill a team of soldiers, or is it OK because these soldiers are cartoon worms -- a ridiculous premise with sometimes ridiculous weapons -- so even kids know it's super silly?

  • Discuss the multiplayer experience. Do you find that Worms games, which allow plenty of free time between turns, are more conducive to socializing with friends than those where all participants must constantly focus on the action? When you play a Worms game with friends, is your goal to win or simply to have a good time?

Game details

Themes & Topics

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For kids who love strategy

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