A Lot or a Little?
What you will—and won't—find in this game.
About warfare between worms, with over-the-top weapons. Not positive because you're trying to destroy other team of worms, but it's cartoony, comical.
Positive Role Models
No main heroes, protagonists. You play as a commander of teams that must take turns attacking one another.
Ease of Play
Simple controls; easy to learn.
Violence & Scariness
While not graphic, Worms W.M.D. is a game of warfare, pitting a team of worms against another with weapons such as guns, bombs, land mines, grenades, and over-the-top weapons such as exploding sheep, concrete donkeys. Your goal is to kill enemy team before they can kill you. But all comical, cartoon-like.
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Mild profanity such as "douche bag," "bastard." Some bathroom humor, including an "old lady" weapon that releases deadly gas.
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Products & Purchases
Based on long-standing series; has some merchandise, such as plush toys, comics, more.
Parents Need to Know
Parents need to know that Worms W.M.D. is a downloadable turn-based strategy game pitting teams of warring worms against one another. Each team tries to kill the other using both traditional and over-the-top weapons. Enemies cry out in pain -- in a very high voice -- and can drown, explode, and more. The game has some mild profanity with words such as "douche bag" and "bastard." There's some bathroom humor, too, including an "old lady" weapon who releases deadly gas.
Is It Any Good?
Whether you're a longtime fan of the series or new to this world, you'll no doubt have fun exchanging blows against enemy factions in the most ridiculous ways. We're talking about warring worms, for goodness' sake. As in the game's predecessors, you have a limited amount of time to move to a specific area on the map, choose the right weapon, aim at a rival worm, and fire. You'll see how you fare and hear a funny catchphrase, and then it's your opponent's turn -- whether it's the game's artificial intelligence (AI), the friend beside you, or a competitor online.
This time around, however, you have access to weapons -- from mechs to tanks to helicopters -- which changes the strategy somewhat. There's also the ability to craft weapons and utilities for the first time when your opponent is taking his turn on the battlefield. Create something new, wacky, and deadly with in-game ingredients. You can also swap out your weapon if, say, you need a ranged attack instead of a melee one or vice versa. Also new is the ability to enter buildings and fire off projectiles while inside -- but only for that round. Except for the lack of a formal map editor to make and share your own levels (which was available in some past games), there's a ton to like about this silly turn-based Worms sequel.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.