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Zombieland: Double Tap: Road Trip

Game review by
Paul Semel, Common Sense Media
Zombieland: Double Tap: Road Trip Game Poster Image
Mature, bloody zombie shooter quickly runs out of fun.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Sticking together is important in dangerous situations. So is being aware of your surroundings and the hazards of the situation you find yourself in.

Positive Role Models & Representations

While the characters tease each other, they actually have each other's backs, and not only work together to survive but are concerned for each other's safety.

Ease of Play

The controls will be familiar to fans of this kind of game. They're easy to pick up and learn.

Violence

Players use a variety of guns, grenades, melee weapons, and environmental hazards to kill many, many zombies. But while there's a lot of blood spilled, it's all from an aerial perspective, which lessens the effect.

Sex

The dialog includes some innuendo and jokes about sex, but nothing too explicit.

Language

The dialog includes such curse words as "f--k" and "sh-t," as well as some off-color poop and sex jokes.

Consumerism

The game's ased on the Zombieland movies.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Zombieland: Double Tap: Road Trip a third-person shooter for Xbox One, PlayStation 4, Switch, PC, and Macs. Using a variety of guns, explosives, melee weapons, and environmental hazards, players have to destroy hordes of zombies, which results in tons of blood being spilled. The impact of all the blood is somewhat lessened by the game's distant aerial perspective. The game's dialog includes such curse words as "f--k" and "sh-t," as well as some poop and sex jokes, while some bathroom sound effects are also employed at one point, but none of it is explicit. The game's part of a franchise that includes two movies, and the most recent one is promoted by this title.

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What's it about?

Set between the two Zombieland movies, ZOMBIELAND: DOUBLE TAP: ROAD TRIP casts you as your choice of Columbus, Tallahassee, Little Rock, and Wichita as they do their best to shoot their way through hordes of zombies. Played from an aerial perspective, the game has our heroes driving across the country, and running such errands as finding a clean bathroom and helping a little old lady while, of course, taking out as many of the "living impaired" as they can. Players will use a variety of guns, explosives, and other weapons to eliminate zombies, and will try to avoid getting bitten by the monsters from one stage to the next.

Is it any good?

Like the movies on which it's based, this zombie shooter is fast, silly, over-the-top, and fun...but it could've been better. In Zombieland: Double Tap: Road Trip, our favorite zombie apocalypse survivors are driving across the country, and killing the undead wherever they go. Played from an aerial perspective, this top-down, twin stick shooter not only has you using guns, melee weapons, and explosives to take down "the living impaired," but also completing such tasks as turning on the rides in Pacific Playland amusement park and helping an oblivious little old lady with a walker run some errands.

As much fun as this may sound, and as clever as that last bit about the senior citizen may suggest, this is sadly a lot less interesting and engaging than you might hope. Similar games have been a lot more inventive, making this feel a bit dated. It also feels rather low-rent, and not just because the characters don't sound like their cinematic counterparts. Tallahassee, for example, sounds more like someone doing a bad Woody Harrelson impression than the real thing. It also doesn't help that the melee weapons are completely useless, a bummer for anyone who thinks the katana is going to turn them into Michonne from The Walking Dead. Which is why, like the movies,  Zombieland: Double Tap: Road Trip is fun for a couple hours, but nothing you'll want to base your post-apocalyptic lives on.

Talk to your kids about ...

  • Families can talk about violence in games. Is the impact of the violence in Zombieland: Double Tap: Road Trip affected by the distant camera in the game that limits the impact of the blood and gore? Do you think all the bloodshed is necessary? Does it add anything to the game?

  • While they may bicker, the characters in Zombieland: Double Tap: Road Trip do help each other out, so why is it important to know how to work with people, even people who annoy you?

Game details

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