Mummy, I'm a Zombie

Movie review by
Renee Schonfeld, Common Sense Media
Mummy, I'm a Zombie Movie Poster Image
Zombies and high school issues in mildly scary sequel.
  • PG
  • 2014
  • 83 minutes

Parents say

age 8+
Based on 1 review

Kids say

age 7+
Based on 2 reviews

A lot or a little?

The parents' guide to what's in this movie.

Positive Messages

Promotes inclusiveness. Presents four elements of character that are admirable and help achieve success: honesty, courage, inspiration, and will. Good defeats evil, but evil will survive to fight another day. 

Positive Role Models & Representations

Dixie Grimm is heroic, resourceful, and loyal and learns a lot about including everyone to be successful. Multi-species and multi-ethnic characters. Portrays a divorced mother who attempts to undermine the heroine's dad. Stereotypes: mean girls, an overweight misfit, nerds and geeks.

Violence

Though heavily populated by grotesque creatures, most of whom are zombies, the cartoon action is never truly frightening. Action includes: falls, lightning zaps, spells, near-drowning, an ax flying through the air, kids chased by zombies, a wild car ride, a dead body landing on the heroine, and an attack by an army of zombie-skeletons. Spooky music, cackling villains, shadowy visuals, and multiple scenes set in a cemetery all are meant to increase the tension.

Language

Name-calling: "chicken liver," "bloodsucker," "moron," "rotten hatchet-head," "putrid ball of flesh," "crackpot," "bloodsucker." Also "shut your trap."

Consumerism

A sequel to Daddy, I'm A Zombie.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Mummy, I'm a Zombie is a sequel to the 2011 release Daddy, I'm a Zombie. Originally a Spanish-language film, the DVD has been revoiced for English-speaking audiences. Although zombies and odd, repellent otherworldly creatures, along with spooky settings, eerie music, and magic spells, all are all included to provide suspense and danger to the human heroine, the movie should not be scary for anyone who understands the difference between real and cartoon jeopardy. Zombies chase, cackle, release bats, build an army of attacking skeletons, and threaten, all with no actual menace or harm to anyone. Lots of name-calling ("moron," "rotten hatchet-head," "putrid ball of flesh") and two prototypical mean girls spout insults and catty remarks. Consequences of her parents' recent divorce complicate the heroine's life; her mother is petty and competitive with the sympathetic dad. Too many characters and plot lines may prove confusing to viewers.

User Reviews

  • Parents say
  • Kids say
Parent of a 8 and 10 year old Written byShelley A. October 11, 2017

Not scary

This animated movie has some tween themes like popularity, valley girl speak, depictions of dead people and skeletons. Her mother gives her terrible advice-... Continue reading
Kid, 11 years old June 11, 2016

Good!

It should be rated at least 3 stars. The only toilet humor is a salamander peeing. It only has a big of consumerism. There is violence, but I think it is okay... Continue reading
Kid, 9 years old April 10, 2018

Just great!

I saw the first part, Daddy I'm a Zombie and this one is as good as that one. Just great!

What's the story?

After a short recap of the events in Daddy, I'm a Zombie, Dixie Grimm finds herself happily ensconced in high school with newfound popularity and overjoyed to have returned to her human self. She's a great kid, loyal, friendly, and smart. But there's a problem for our heroine: Dixie is way too trusting, and when two popular mean girls try to win her confidence and encourage her to run for school president, all as a means of eventually making her look foolish, Dixie just doesn't get it. Meanwhile, a group of high school zombie-hunters are disturbing the cemetery in which the zombies make their home, and in the zombie underworld, the evil Nebulosa is once again plotting to take control of the world. To succeed in her nefarious quest, however, she must have the power of the Azoth (a gem containing the elements of creation: earth, fire, water, and air), which is currently in Dixie's possession. Nebulosa's henchmen steal the Azoth from the girl; Dixie and her BFF zombie accomplices must try to steal it back. Nebulosa succeeds in sending an army of skeletons to overtake the city. Cartoon mayhem ensues.  

Is it any good?

In trying to combine topical issues of high schoolers and a supernatural adventure, the filmmakers have crafted a plot-heavy, densely populated tale with overworked messages and generic characters. The story flips from high school to the cemetery to Nebulosa's headquarters to Dixie's father's mortuary and back again; nothing much connects the scenes. It doesn't work as a scary movie; it's not a clever high school cautionary tale. The attempts at humor emanating from the stereotypical mean girls and from Dixie's dicey relationship with her zombie accomplices fall flat. In fact, Gonner, one of the two zombie-friend holdovers from the original movie, is almost unintelligible here. Dixie does, however, learn a lesson about accepting everyone, but even that is tainted when it's used as motivation to win an election. Little to recommend. 

Talk to your kids about ...

  • Families can talk about and look up the word "inclusive." How does it apply to Dixie's campaign for school president? Are there other, more idealistic reasons to accept people who are different from you? 

  • What do you think are the primary reasons filmmakers create sequels? What makes a sequel successful for the filmmaker? For the audience?

  • What is a traditional zombie? Look up the origin of zombies. How are those in this film different from the legendary? How are they the same?

Movie details

Themes & Topics

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