A lot or a little?
The parents' guide to what's in this movie.
What parents need to know
Parents need to know that The Boss Baby: Get That Baby! is an interactive TV special that follows The Boss Baby and The Boss Baby: Back in Business, in which viewers make selections that drive the story and result in their being matched to one of Baby Corp’s 16 employee positions. The movie’s design encourages kids to watch and re-watch numerous times in order to see all of the possible scenes and outcomes (16 in all, as a character often reminds them). As in the previous productions in this franchise, villains are less scary than they are sources of comedy because of exaggerated characteristics and features, and all of the predicaments that arise are resolved quickly. Expect to hear some name-calling like "pipsqueak" and "bottle sucker," as well as put-downs like "stupid." This special won’t have much appeal to viewers beyond those who already know and enjoy the series and its characters.
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What's the story?
THE BOSS BABY: GET THAT BABY! invites viewers to participate in Baby Corp’s new simulation that helps match prospective employees to one of 16 jobs within the company. The episode opens with Baby Corp representatives Staci (voiced by Alex Cazares) and Jimbo (Kevin Michael Richardson) greeting the new prospect (a.k.a. the viewer) and starting up the simulator by offering a teleportation pacifier that takes viewers to a maximum-security prison where three villains -- Bootsy Calico (Jake Green), Frederic Estes (Victor Raider-Wexler), and Happy Sedengry (Rhys Darby) -- meet and plot their revenge on their archnemesis, Boss Baby (J.P. Karliak). From there the story takes turns as the viewer makes selections that guide the characters’ actions and help Staci determine the best position for that person within Baby Corp.
Is it any good?
Young fans of the feature-length film and the Netflix follow-up series will enjoy this special that lets them have a hand in the story’s direction and draws them into the action personally. Step outside of this demographic, though, and Get That Baby!’s appeal is pretty lackluster. It assumes you’re already familiar with the characters and their previous encounters and that you know the basics of Baby Corp’s operations. Try to jump into the story without that background, and the experience feels kind of like a series of only slightly related happenings and murky chronology.
The Boss Baby: Get That Baby! is simple enough even for young kids to control. As decision points in the story arise, icons on the bottom of the screen (usually two or three) indicate the viewer’s choices. If time passes without a selection, the story proceeds with a default pick. Viewers also can return to previous decision points to change their choices, and when the episode concludes, they’re given the opportunity to start over entirely. As Staci reminds them several times, there are 16 possible outcomes, which invites numerous rounds of watching and selecting.
Talk to your kids about ...
Families can talk about what the interactive feature contributes to The Boss Baby: Get That Baby!. Do you follow the story more closely because you get to choose its direction at various times? Does the possibility of other scenes and endings make you want to watch it more than once?
Does this episode add anything of value to the Boss Baby story? If so, what? If not, what do you think was the motivation in creating it? Does it work as a self-promotional tool for the rest of the franchise? Is this kind of advertising a bad thing?
What instances of the characters demonstrating self-control stand out in this story? How effective are the villains at getting their way? What, if any, message does the show's casting of babies and toddlers as the brains of the Baby Corp operation? How does this kind of exaggeration work to advance the story's humor?
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Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.
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