TV review by
Deirdre Sheppard, Common Sense Media
Batfink TV Poster Image
Go batty for this bold '60s classic.

Parents say

age 6+
Based on 1 review

Kids say

age 8+
Based on 3 reviews

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A lot or a little?

The parents' guide to what's in this TV show.

Positive Messages
Violence & Scariness

Relatively minor compared to its '60s peers, but still some flying bullets, arrows, and other weapons.

Sexy Stuff

Given the show's origins in the '60s, it's hard to avoid some dated, stereotypical references -- but most aren't too blatant.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that since this clever animated classic is about a superhero, viewers will meet plenty of criminals and gluttonous villains -- but they all get their comeuppance. There's some mild violence (flying bullets, etc.), but more likely to give today's parents pause is the mild-but-noticeable stereotyping -- hard to avoid, given the show's '60s origin. Compared to other shows from the same era, though, the stereotyping is far less blatant.

User Reviews

  • Parents say
  • Kids say
Adult Written byKatherine T. May 29, 2017
Teen, 16 years old Written byMy favorite tv shows May 31, 2017

Ages 7 and up

I love this show when i was a kid
Teen, 16 years old Written byChloe's movies May 29, 2017

What's the story?

BATFINK chronicles the adventures of the titular superhero (voiced by Frank Buxton) and his air-chopping sidekick, Karate (Len Maxwell). Thanks to Batfink's smarts (not to mention his super-sonic sonar and special wings) and Karate's strength, the duo is able to capture even the most evil of villains. Their principal nemesis is Hugo A-Go-Go (also Buxton).

Is it any good?

Unlike other cartoon icons such as Batman and Superman, viewers can really relate to Batfink. He behaves more like an uncle than a larger-than-life icon, which helps convey a reassuring message to kids that they, too, can succeed if they put their minds to it. It's also worth noting that Batfink was one of the first cartoons to incorporate audience interaction into each episode, similar to techniques used in shows like Dora the Explorer and Go, Diego, Go today.

As with many cartoons from the late '60s (the series originally ran in 1967), Batfink has its share of flying bullets, arrows, and other weapons -- most of which Batfink deflects with his strong metallic wings. But overall, the level of violence is low compared to other shows. The other thing to watch out for is some dated stereotyping; Karate's characterization as a dim, overweight martial arts expert could seem politically incorrect to some, for example. But none of that is too blatant, either.

Talk to your kids about ...

  • Families can talk about heroism. What makes someone a hero? What makes Batfink a hero? Can kids relate to him as a character? Why? Which contributes more to his success -- physical strength or intellect? Why does he need a sidekick like Karate?

TV details

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Themes & Topics

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