Gamer's Guide to Pretty Much Everything

TV review by
Emily Ashby, Common Sense Media
Gamer's Guide to Pretty Much Everything TV Poster Image
Solid kid-friendly comedy celebrates friendship, teamwork.

Parents say

age 7+
Based on 3 reviews

Kids say

age 7+
Based on 3 reviews

A lot or a little?

The parents' guide to what's in this TV show.

Educational Value

The show intends to entertain rather than educate.

Positive Messages

Kids see a teen come to value friendship and teamwork after years of mostly solitary, single-minded existence. Girls are slightly underrepresented among the cast, with Ashley on her own with the three guys, and she often comes across as a little dense. 

Positive Role Models & Representations

Conor's talent puts him at the top of the gaming circuit, but it's only after he builds relationships with his new friends that he realizes what he's been missing out on in being a lone wolf. His pals keep him grounded, and he returns the favor by helping them improve their gaming skills. Adults are mostly absent from the show, with the exception of a teacher who's cast as the teens' nemesis. 

Violence & Scariness

Video game-style violence, including choreographed series of punches and kicks and the occasional incident of electrocution. Some game characters disappear after being shot by lasers. 

Sexy Stuff
Language
Consumerism

Although the show doesn't include any real game brands, it does romanticize the gaming culture.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Gamer's Guide to Pretty Much Everything is a comedy series that's rooted in competitive gaming culture, so if your kids aren't familiar with the hobby, they might be curious about it after watching. Even so, the show's main focus (and what will stick with kids) is the importance of personal relationships over virtual ones and the value of being part of a team. There's some video game-style violence (punches and kicks, some falls, and an explosion or two) both on-screen and in scenes that set the characters in likenesses of them, but there aren't any injuries. The lone girl in the group often comes across as ditzy, but she's just as skilled as her male counterparts in competition.

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User Reviews

  • Parents say
  • Kids say
Parent of a 11-year-old Written byBinge W. July 30, 2018

Rated TV Y7

Is funny and made really well. Has some violence but most of it is not scary violence. Plus has some insults like idiot and stupid.
Adult Written bykabobawsome October 23, 2015

The value and realism is actually valid

It is important to have a show like this to show children that competitive gaming is a valid job. Many people don't even consider that to be true, but, in... Continue reading
Teen, 13 years old Written byrob0005 March 31, 2018

Funny!!!! Mild violence though

Its one of the best TV series I've seen in my life. I strongly recommend watching this show, but there is mild violence scenes when it turns into video gam... Continue reading
Kid, 8 years old March 4, 2017

What's the story?

GAMER'S GUIDE TO PRETTY MUCH EVERYTHING stars Cameron Boyce as Conor, a 15-year-old gaming prodigy who's finally risen to the top of the game when an untimely thumb injury puts him on the disabled list and costs him his sponsorships. To his further dismay, he's forced to forgo his private tutor and enroll in public school for the first time. Desperate to get back on the pro circuit, Conor enlists the help of adoring fan Franklin (Felix Avitia) and fellow gamers Ashley (Sophie Reynolds) and Wendell (Murray Wyatt Rundus) to reclaim his previous fame, but he finds surprising satisfaction in being part of this new team. As he adjusts to life as a regular teen, he and his friends use their gaming prowess to navigate the obstacles along the way. 

Is it any good?

Jessie alum Boyce seizes the starring role in this Disney comedy that will appeal to kids and young tweens. Conor's transformation from a self-absorbed fame junkie to a regular high school Joe isn't without its pitfalls, but the result leaves viewers with a positive impression of the importance of friendship. It's a particularly important message, not only for the target audience in general but also in relation to a virtual gaming culture that's easily isolating.

The show's creators could have (really, should have) done more to even out the gender ratio among the core cast, and spinning the lone female in the group as a stereotypical dim blonde was unnecessary. That said, parents will like what the characters have to say about the value of personal relationships, and kids will like how the show juxtaposes Conor's real life and his gaming talents to comical results. 

Talk to your kids about ...

  • Families can talk about why having friends matters. Kids: How do your friends support you in good and bad times? Are there times when you enjoy being alone? How can you strike a balance between fostering relationships and caring for your own needs?

  • What access, if any, do your kids have to egaming? What security concerns accompany this kind of activity? How does your family stay safe while using the Internet? 

  • Kids: Are you familiar with Cameron Boyce's other gigs? If so, were you interested in this series because of his previous work? Do you think that accounts for how often Disney recalls its stars for new roles? 

TV details

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