Gormiti TV Poster Image




Fantasy series has less weapon use than other action 'toons.

What parents need to know

Educational value
Not applicable
Positive messages

Good and evil are clearly defined. The heroes must rely on one another's individual talents to battle their enemies, which promotes teamwork and cooperation. That said, battles seem to be the show's only method of conflict resolution.

Positive role models

The central four characters work well together and appreciate one another's strengths. But adults are mostly absent from the kids’ lives -- and when they are around, they’re blissfully ignorant about their teens’ involvement with dangerous, other-worldly thugs. The lone female character holds her own with the guys in battle but is prone to stereotypically negative "female" traits -- like moaning about having broken a nail -- when it’s all over.

Violence & scariness

Frequent battles are punctuated by explosions, fires, violent crashes, and extensive falls, none of which result in realistic injuries. Characters use their own skills (rather than inanimate objects) as their weapons, matching the powers of the elements (earth, water, air, and forest) against their enemies’ brute strength. 

Sexy stuff
Not applicable
Not applicable

The show is associated with a line of merchandise for kids, including toys, games, and trading cards.

Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that this action cartoon will appeal to kids' sense of fantasy. Since Gormiti centers on ongoing battles between good and evil over the domination of a mystical world, expect plenty of cartoon-style violence (explosions, collisions, fires, and the like) with little or no resulting injury. On the plus side, the characters rarel battle with weapons, relying on their nature-based powers instead. It's worth noting that the series’ basis in a line of merchandise makes for lots of self-promotion, though that will hardly be a surprise for kids -- or parents -- familiar with anything from superhero cartoons to anime shows.

What's the story?

In GORMITI, four kids travel between their suburban home and an alternate world called Gorm to help that land's peaceable residents battle evil armies bent on domination. The nefarious warriors -- who are inspired by the elements of nature -- are a force to be reckoned with, but fortunately the kids assume powerful alter egos as they move between dimensions, emerging with the individual powers of air, water, earth, and forest. It’s up to the young heroes to keep the peace in Gorm in order to maintain order in its parallel dimension, Earth.

Is it any good?


This action-adventure cartoon doesn't really stand out from the crowd of similar choices aimed at grade-schoolers, but it does have one thing going for it from a parental standpoint: The characters rarely turn weapons on each other, relying instead on controlling the forces of nature to unravel their enemies. At least if your kids are inspired to emulate the players’ actions, they won’t be making laser guns or light sabers out of sticks.

Since Gormiti is based on a line of toys and trading cards marketed at kids, the show is bound to pull double duty as both a source of entertainment and a 30-minute commercial for the tie-in merchandise. While this scenario probably isn’t new to tweens familiar with the likes of Pokemon and Bakugan Battle Brawlers, it’s still a consideration factor for parents.

Families can talk about...

  • Families can discuss TV violence. How does the action in this series compare to that in similar cartoons? Did the relative lack of weapons make a difference in its intensity/impact?

  • Tweens: What's your definition of a hero? Are heroes always perfect? Do flaws make them less admirable? Who are some of your heroes? How would you feel if one of them did something you didn’t respect?

  • Tweens: Does the media influence your desires? Are you more inclined to want a toy or book just because it’s related to a series you like? How do marketers embed products into movies and TV shows for subtle advertising?

TV details

Premiere date:October 5, 2009
Network:Cartoon Network
Genre:Kids' Animation
Topics:Magic and fantasy, Adventures, Friendship
TV rating:TV-Y7-FV

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Parent of a 4 and 8 year old Written byCodigoLyokoFan November 28, 2010

definately not for toddlers

My 4-year-old loves this, but he does tend to copy the fights evil voices. We tried to stop him from watching but there is so much merchandising surrounding this show that it's impossible to avoid. Also his 8-year-old sister enjoys watching too and she's less affected by the negative stuff. There are positve messages too, using the forces of nature to combat evil, working together for a just cause, that kids can save the adult world.
What other families should know
Too much violence
Parent of a 7 year old Written bygeebz74 November 18, 2009

Simply Mindless Entertainment

Fine for the 1st grader and up to the 4th grade but it is very low-brow as far as content. This is what they're talking about when they say, "Mindless Entertainment".
What other families should know
Too much consumerism
Adult Written byastrosfan2009 January 8, 2010

good for ages over 7

i seen it and love it. it teachs kids who is evil and who is not
What other families should know
Too much violence
Great role models