Opposite Worlds

Common Sense Media says

Survivor-meets-social media in modern-vs.-past competition.





What parents need to know

Positive messages

Most of the focus is on trying to win challenges to get perks and ultimately win the competition. The various advantages and disadvantages of the modern world and the more primitive world are discussed.

Positive role models

The players are from all walks of life, but some are more aggressive than others. 


Some challenges are very physical and require cast members to push, shove, knock down, and even use weapons such as electric shockers; protective gear is used, but people occasionally get seriously injured (including breaking bones). Axes and other basic tools are used for survival in the past world. Bickering sometimes breaks out among teammates. 


People are shown in skin-revealing clothes and in their underwear, though most of the time it's not very sexy. 


Words such as "hell" and "ass" are audible; curses ("s--t") are bleeped.


Twitter is the social-media platform used throughout the show. Verizon is a major sponsor and is frequently referred to; Samsung Galaxy tablets are visible. 

Drinking, drugs, & smoking

Wine and champagne drinking is visible. 

Parents Need to Know

Parents need to know that Opposite Worlds is a reality competition that encourages audience participation through Twitter. It features some moderately strong language, revealing clothing, and lots of competitive behavior. Challenges sometimes involve electric-shock sticks and other weapons, and on occasion people get seriously hurt. Verizon is promoted heavily in-between show segments, as are some of the communication devices it sells. The show is not meant for younger kids, but teens should be able to handle it. 

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What's the story?

OPPOSITE WORLDS is a unique, audience-driven competition that combines reality-show drama with social media. Hosted by Luke Tipple, the series features two teams of seven people living in a home separated into two "worlds" by a wall of glass. While one team enjoys the luxuries created by technology in their future world, the other must learn how to survive in a past world devoid of anything modern. The teams compete in a series of challenges that determine who gets to stay in each world, who gets to keep playing, and who must go home. Throughout it all, viewers are encouraged to use Twitter to affect the fate of each player by voting on whom is the most popular, who among them gets to make decisions, and which rewards and punishments they should receive. The ultimate winner of the competition gets $100,000.

Is it any good?


Opposite Worlds promotes itself as being revolutionary, but its reliance on social media to encourage audience participation isn't particularly new. The show's interpretation of past and future worlds also seems rooted more in Hollywood than in anything scientific or anthropological. However, what makes the show somewhat interesting is the way it reveals the advantages and disadvantages of each world as well as people's need to adapt to survive. 

Folks looking for something slightly more sophisticated than Big Brother or The Glass House may find it here. The voyeuristic nature of the show also will keep reality fans tuned in. But the constant reminders to tweet gets tiresome. Nonetheless, folks who enjoy combining their social-media interests with their television-viewing experience may find following the show entertaining. 

Families can talk about...

  • Families can talk about the way the past and future worlds are presented in movies and on TV. Is the past world created here accurate? Do you think this show's rendition of the future will really look like this? What are some of the advantages and disadvantages of living in each of these worlds?

  • What's your reaction to TV shows that ask for viewer participation? Is this how you expect to interact with TV, or is it distracting to your entertainment?

TV details

Cast:Luke Tipple
Genre:Reality TV
TV rating:TV-14
Available on:Streaming

This review of Opposite Worlds was written by

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  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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Written byAnonymous January 27, 2014

not a bad show

lots of shallow characters
What other families should know
Great messages
Great role models
Too much violence


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