BrainPOP is an instructional app that provides students an engaging way to learn content specific topics covered in the classroom that are aligned with state standards. It has a fun robot that helps a little boy or girl create and solve problems that show students various ways of completing a task. Also, BrainPOP addresses students who learn in a visual and auditory setting. Along with BrainPOP's pros, there are some cons; the interaction of students is very limited, it does not seem to allow student centered activities where children can collaborate and work with their peers in a group setting, and it is not geared towards students who learn in a kinesthetic setting. However, BrainPOP does a offer a level of differentiation; the games and videos go in depth about the content chosen, creates active participation within whole group, which allows the teacher and students the ability to work together to learn and engage in a content specific topic. At the end of each content game or video, students receive positive and meaningful feedback from this app. It is very kid friendly and opens a door for parents to use at home for reinforcement as well. I believe the incorporation of BrainPOP in a primary setting would be beneficial for student learning and growth. The differentiation using games and videos allows for the teacher to step back and allow this piece of technology to model content to the students.