Parents say

(out of 2 reviews)
age 6+
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Parent of a 6 year old Written bydhudlow March 20, 2011

Good for 6/7 year olds, might need some help from mom/dad

does a good job of promoting reading and thinking skills. Kids have to do things like record wind speed for various areas and pick the highest wind area to place a wind turbine to power a gondola so they can get to the top of a mountain. Does good on reading because kids need to read answers to pick the right answer
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Adult Written byjomu7931 September 7, 2015

Cyberchase: Rescuing Ecotopia

This game is suitable for students in grades PreK- 1st Grade (4-6 years old). The game covers topics in the Social Studies arena, as well as Environmental Education arena. In this fun and interactive adventure, your student will learn the importance of being environmentally responsible. They will learn about the food chain, the domino effect of environmental mishaps, about various ecosystems, and the animals within those ecosystems. The student will be faced with an environmental dilemma, brought up by a mischievous “Hacker” that is trying to cause trouble in the various biotopes. Within each dilemma, they must decide which plant or animal they need to add, in order to bring balance to the ecosystem. Every “Rescue” of the environment results in a point, and every 5 points, results in unlocking a new biotope and new animals. I recommend that teachers incorporate this game within their geography or ecosystems curriculum for Pre-Kindergarten to 1st grade students, to excite and intrigue the students to learn about their home planet. When they are discussing the jungle biotope, for example, they could let their students play the game to learn not only, what plants and animals exist in these biotopes, but the intermingling effect these animals and plants have on each other. They can also use this game to stress the importance of earth day and being environmentally responsible. They can ask their student how they felt when the “Hacker” took away the orangutan’s trees and the disastrous effect it had on the environment. The game also conforms to the Colorado Department of Education’s academic standards, in that it teaches Environmental Education. The Colorado Environmental Education Program (CEEP) states that students must be taught of the impact of making poor environmental decisions. Teacher guidance along the way is critical, as the students need explanations of why certain environmental decisions affect the whole biotope the way they do. While this game is educational, the teacher has to provide reasoning for why certain outcomes in the game happen. The game is a guide, not a teacher.
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