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Battle Breakers

App review by
David Chapman, Common Sense Media
Battle Breakers App Poster Image
Confusing fantasy mess takes control from players' hands.

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A lot or a little?

The parents' guide to what's in this app.

Ease of Play

The basics of gameplay follow a sort of Rock, Paper, Scissors formula, where different elements are stronger or weaker against others. The game also just about plays itself in combat, even without using the Auto Play feature. The in-game tutorials leave a lot to be desired though, often causing more confusion than clarity.

Violence

Characters fight in turn-based combat using skill, special abilities, and magic spells. There's very little battle animation, and characters don't actually make contact. Instead, damage is represented by flashy and colorful effects, with defeated enemies simply disappearing from the screen.

Sex

Some characters, particularly the female characters, are presented in revealing outfits and suggestive poses.

Language
Consumerism

Although the game's free to play, there's a constant push for players to spend money, from gems to recruit new characters to seasonal Battle Passes, in which players pay for the opportunity to earn rewards through regular gameplay.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Battle Breakers is a free-to-play turn-based strategy/role-playing game, available for download on iOS and Samsung Android-based mobile devices, as well as Windows-based PCs. Players recruit and collect a variety of fighters from hundreds of different heroes, each with their own unique skills, abilities, and elemental alignments. Players build teams to fight in turn-based combat against enemy soldiers and magical creatures. While the action's constant, the violence is portrayed through flashy visual effects, with no blood or gore shown onscreen. The content and presentation is designed with a comic book or cartoon flair, with some characters shown in an overly cute or sexualized manner. Parents should be aware that the game, while free to play, does heavily encourage players to spend money to make significant progress.

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What's it about?

BATTLE BREAKERS is a sci-fi fantasy game that takes place in a world where magic and technology combine. Your planet was once a peaceful realm until the day the monsters from space came crashing down, attacking in force and shattering the ground itself in their wake. These creatures force the people into submission, using a strange technomagic crystal substance to trap the world's champions in a sort of suspended animation.  Now, as one of the last remaining heroes still roaming free, it falls to you to free the others and band together to rip the invaders from beneath the ground, sending them back to where they came from.

Is it any good?

Remember getting together as kids and playing a game together, but everyone just sort of made the rules up as you went along? That's probably the best way to describe trying to play the free-to-play strategic RPG (role-playing game) Battle Breakers. The basics seem simple enough, with players collecting heroes that have different roles and elemental alignments, with some being stronger or weaker against others. You then put together a small team to take into a few rounds of battle, earn a few goodies, and do the cycle all over again. Sounds good on paper, right? The problems start to arise when everything is put into action.

Battle Breakers is a lot more complicated than it really needs to be. You try to find the exit to each battle by breaking crystals in a hex-based map. This opens up more crystals that might be empty, uncover the exit, reveal a treasure, or launch an enemy attack. Also, each time you break a crystal, the battleground's primary color changes to match an element, giving those attacks an advantage. Enemies might attack all at once and maybe you can try to block, but then again maybe not. It's a convoluted mess, which it seems even the developers realized because the game almost plays itself, even without using the "Auto Play" option. It feels like the game says "You're doing it all wrong" before snatching it out of your hands and taking over. It's a shame too, because the game looks great and you can even see the kernel of real potential in it. Unfortunately, it just throws everything on the wall to see what sticks … and nothing quite does.

Talk to your kids about ...

  • Families can talk about "free-to-play" games and monetization. What are some of the ways that free-to-play games use players to generate money? What are some of the pitfalls to watch out for with things like in-game purchases, subscriptions, or ad-based promotions?

  • How important is it to be an active part of a gaming experience? Do kids prefer games that can keep them involved and focused, or do they prefer games that require less attention?

App details

Themes & Topics

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For kids who love strategy

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