Parents' Guide to


By Erin Brereton, Common Sense Media Reviewer

age 8+

Fun, mostly free rhythm game for music fans.

Beatstar Poster Image

A Lot or a Little?

What you will—and won't—find in this app.

Community Reviews

age 7+

Based on 1 parent review

age 7+

Don’t download unless you want to be pissed off at a non sentient mobile video game

Worst app I have ever Downloaded. Greedy game designers. Like why are there so many bad qualities about this game. The only good thing is the music. Absolutely nothing else. Get it together. Purposely will fail you but if I actually miss the bar it will still say perfect. You can literally only play like 3 songs every 3-5 hours unless you purchase diamonds. The normal songs are not easy just because they aren’t fast. Some of the “hard” songs are easier than the “normal” ones because they have less arrow tiles.

Privacy Rating Warning

  • Unclear whether personal information is sold or rented to third parties.
  • Personal information is shared for third-party marketing.
  • Personalised advertising is displayed.
  • Data are collected by third-parties for their own purposes.
  • User's information is used to track and target advertisements on other third-party websites or services.
  • Data profiles are created and used for personalised advertisements.

Is It Any Good?

Our review:
Parents say (1 ):
Kids say (2 ):

This music-based game gives kids a chance to play along with popular songs from major artists. They'll start out with several in Beatstar and can unlock more as they play. The goal is to tap beats, represented as long and short rectangular shapes, as they enter a specific part of the screen. As a result, kids won't quite be tapping identically in time with the music at points -- but the game involves some rhythmic skill. The beats flow faster as they progress, which makes playing more challenging.

Many of the songs are current radio hits from musicians, and new ones are doled out at a decent pace as you play, which helps keeps things interesting. As the levels get higher, in addition to the beats' speed increasing, kids will encounter items marked with arrows that indicate which direction they need to be swiped in -- all of which can be challenging. If kids miss any of those items or other beats, they can use gems to keep going, but may run out of ones they've earned fairly quickly. While that can be frustrating, because it means they'll have to try to conquer the same song again or go back to another one from their list, they don't immediately get locked out of the game -- and they'll still earn points for incomplete rounds, which helps them advance toward getting more songs.

If that happens repeatedly -- slowing down kids' ability to add songs and forcing them to play the same half-dozen or so over and over again -- some of the game's fun factor could be lost. Its overall structure, though, seems to help keep moving things along without being too pushy about buying things. So unless kids, for some reason, can't finish tapping through all of the songs on their list, Beatstar shouldn't leave them wanting to sing a different tune.

App Details

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