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Cut It

App review by
David Chapman, Common Sense Media
Cut It App Poster Image
Decent slice-and-dice puzzler is bogged down by ads.

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A lot or a little?

The parents' guide to what's in this app.

Educational Value

The game can build on players’ spatial awareness and geometry skills as they try to divide the different shapes into pieces that are not the same shape, but rather have the same area.

Ease of Play

Gameplay is a simple matter of drawing and placing lines to slice up the different shapes. Where the difficulty comes in is trying to correctly estimates the different shapes’ areas. There are also some technical issues which can make it difficult to accurately draw or place lines, especially on smaller mobile screens.

Violence & Scariness
Sexy Stuff
Language
Consumerism

The game is free-to-play, but comes loaded down with ads, both banner ads and pop-up ads, that constantly interrupt gameplay and take up screen space. These can be removed, but only by paying an additional fee for the “ad-free” feature.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Cut It is a free-to-play puzzle game available for iOS and Android devices. The game challenges players to observe various shapes and try to cut them into multiple pieces of equal sizes. This helps to reinforce players’ spatial awareness and problem-solving skills. The controls are simple for players of all ages and skill levels, though it can be difficult to make accurate cuts on smaller mobile screens. Finally, while Cut It is free-to-play, there's a heavy push for players to spend money, including weighing down the experience with intrusive ads that can only be removed by paying a fee.

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What's it about?

CUT IT is a free-to-play puzzle game about making sure you get your fair share. Players are given a variety of items of different shapes and sizes, then challenged to divide it equally into a number of parts. It’s not about the shape here, but the size. Your goal is to wind up with two or four pieces which have cover the same area. You'll earn more stars the closer you can get to an equal divide, while trying to get that elusive “Perfect” cut. 

Is it any good?

Some of the most addictive games are the ones that take a simple concept and throw a curveball into the mix. Cut It is a prime example of this idea, with what seems at first glance to be the very basic idea of cutting shapes into equal halves or quarters, but then twists it around by dishing out pictures and items that aren’t exactly symmetric. Drawing a line to cut a heart might be easy enough, but trying to equally divide a slice of bacon or a piece of watermelon with a chunk bitten out of it tends to take a lot more work. And the closer you get to two or four exactly equal parts, the more determined you are to try and do it over and get that much closer to the a “Perfect” split.

While Cut It does have the right elements that should make it difficult to put down, it’s also its own worst enemy. Making cuts is a simple process of either drawing a line on the screen or stretching two fingers on the screen to make a line and then dropping it into place. But it can get difficult on the smaller screen of a phone. It’s more frustrating when your own hands get in the way of being able to see where your cut line is. More frustrating than this, though, are the bloated and intrusive ads that constantly interrupt the experience. The pop-up ads that show after every few rounds usually take longer to watch than the rounds themselves are to play. Worse still, the banner ads that pop up on the screen while playing take up more valuable screen space, and can easily be tapped on accidentally, dropping players completely out of the game. There's an ad-free option available to purchase in-game, but considering how poorly the ads are implemented in the first place, it feels like you’re being forced to pay an “inconvenience fee” just to play.

Talk to your kids about ...

  • Families can talk about consumerism in games. What are some of the ways that game publishers generate revenue? Is it better to pay an upfront fee for a complete game, or do you prefer to deal with heavy advertising or buying content piecemeal for a “free” game?

  • What are some ways that video games can be used to teach new skills or to reinforce existing knowledge?

App details

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For kids who love puzzles

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