Cut the Rope 2 App Poster Image

Cut the Rope 2

(i)

 

Triumphant return of an app gaming favorite.

What parents need to know

Educational value

Kids can learn about basic concepts of physics, gravity, motion, and force in Cut the Rope 2. During gameplay, they strategically cut ropes tethered to a piece of candy with the goal of depositing the candy into the monster's open mouth while collecting as many bonus stars (and other extras) as possible. There's always more than one way to complete a level, and kids are encouraged to experiment until they find the solution that earns them the most stars. Physics and fun blend in a format that encourages discovery through hands-on play.

Ease of play

The game's physics are smooth and realistic, but a fair amount of motor control is needed for some of the trickier puzzles -- including using multi-touch to cut more than one rope at the same time.

Violence & scariness
Not applicable
Sexy stuff
Not applicable
Language
Not applicable
Consumerism

Players can purchase power-ups and new wardrobes using real-world cash for amounts ranging from $1 to $25. 

Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that Cut the Rope 2 is a sequel to the wildly popular physics-based puzzle game. Players still cut dangling ropes to get the candy to protagonist Om Nom while attempting to collect as many stars as possible, but they're aided (and confounded) by new characters, adding further depth. There are plenty of levels, making the game a bargain. Parents should note there also are in-app purchase options for power-ups and costumes that might lure kids, especially those who get frustrated with the puzzles. 

What's it about?

Kids swipe the screen with their fingers to cut dangling ropes that hold candy so it falls into the mouth of Om Nom, the cute monster who stars in the app. Gameplay requires precision and occasionally quick reflexes -- especially since new challenges such as balloons, blowers, spikes, and electrical currents are quickly added to the basic rope-cutting formula. Challenges become harder as the levels progress. New characters "Nommies" add depth to the puzzles, such as long, frog-like tongues that can block off certain areas. Puzzles also can be conquered in two ways: the traditional victory, and achieving certain goals such as a particular score or getting only one star. This adds replayability and added challenge for fans.

Is it any good?

QUALITY

Cut the Rope wasn't only charming, it was a game that required precision, thought, and good reflexes. Thankfully, that has all remained true for CUT THE ROPE 2. The core gameplay remains strong -- and the addition of new characters gives the puzzles more depth, requiring more analysis to complete them perfectly. With this added element come new pay components as well, such as a firefly that will show you how to solve a puzzle.

These aren't thrust upon the player, but the placement is a bit awkward -- and you may end up accidentally wasting fireflies when you don't mean to, but that's likely to bother perfectionists more than anyone. Like its predecessor, this is a game that both core and casual players can enjoy. It's ambitious and delightful and works wonderfully. 

Families can talk about...

  • Show kids how gravity affects real-world objects in water and in the air.

  • Construct devices that show the effects of physics on falling objects.

App details

Devices:iPhone, iPod Touch, iPad
Subjects:Science: gravity, physics
Skills:Thinking & Reasoning: hypothesis-testing, problem solving, solving puzzles
Price:$.99
Release date:December 19, 2013
Category:Puzzle Games
Size:84.40 MB
Publisher:ZeptoLab UK Limited
Version:1.0
Minimum software requirements:iOS 4.3 or later

This review of Cut the Rope 2 was written by

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What parents and kids say

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Adult Written byRobinB30 October 22, 2014

My kid spent $50 bucks and I had no idea....

Great game, my four year old loved the older version and on the older version the kid couldn't spend $49.99 out of my account! Yeah, I gave him the game to play in a store and I didn't play the new version much so I had no idea about this possibility. I am deeply upset. I wouldn't recommend anyone letting a kid too young to understand you shouldn't purchase items...
What other families should know
Too much consumerism
Kid, 12 years old May 30, 2016

Almost better than the original!!!

I just HAD to get this app when it came out, and I'm glad I did! It's almost better than the original with new Nommies, and Om Nom can move! The new Om Nom is even MORE cute than the old one, and reacts when you tap him! I love this app!! :D

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