Fieldrunners 2




One of the best tower-defense games gets even better.

What parents need to know

Ease of play

As with its forerunner, controls are very intuitive and straightforward. Players drag turrets and other weapons onto squares and can upgrade and sell them as necessary. Defensive units can be used to steer enemies into areas where they're easier to kill. 


Players deflect incoming hordes of enemies using gun turrets, missiles, flamethrowers, mines, and more. Damage is shown via a health bar. When this is depleted, soldiers groan and fall over and vehicles explode, but there is no blood or gore. 

Not applicable
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Drinking, drugs, & smoking
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Parents Need to Know

Parents need to know that Fieldrunners 2 is a tower defense game, where players try to stop an oncoming horde of enemies from invading their base. There's nonstop combat, but it's bloodless. The battles in this version of the game are more challenging, but a variety of levels makes it accessible to a wide audience. Players can share high scores via the Game Center social network, but participation is optional.

What kids can learn


Thinking & Reasoning

  • hypothesis-testing
  • strategy

Engagement, Approach, Support


Fieldrunners 2 is even better than the amazing original tower defense game. Game modes are plentiful. Graphics are incredible. Best of all, it doesn't follow the cookie-cutter tower defense formula.

Learning Approach

Kids must test hypotheses and strategy to stop enemies from breaching their perimeter. They also learn how to allocate resources to build additional units or upgrade the ones they have.


Players can opt in to Apple's Game Center to track scores and achievements, and for some games, challenge friends. Players can send friend requests using an email address or Game Center nickname.

What kids can learn


Thinking & Reasoning

  • hypothesis-testing
  • strategy

Kids can learn to test hypotheses and strategy as they attempt to stop enemies from breaching their perimeter. They also learn how to allocate resources in determining whether to build additional units or upgrade the ones they have. This also can have a side impact of teaching them about fiscal responsibility and budgeting. Amid the action of Fieldrunners 2, kids can learn a bit about strategy.

This Learning Rating review was written by Chris Morris

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What's it about?

Players select a defensive unit from an armory and place it on the field to deter oncoming enemies from reaching their base. Those units can be upgraded and made more powerful using coins earned for battlefield kills -- or sold if they're judged ineffective. As players earn more coins for defeating levels and stars for bonus missions, they can purchase new weapons on subsequent levels.

Is it any good?


The original Fieldrunners was the cream of the crop among tower defense games. Simply put: Fieldrunners 2 is better. The game modes are plentiful. The graphics are incredible (especially if you have a Retina Display screen). But best of all, the game doesn't follow the cookie-cutter tower defense formula. Simply creating a choke point isn't enough, especially on high difficulty settings. 

Enemies know how to space out. And they know how to dodge. It takes this from a tower defense game you play on fast forward most of the time to one that requires your constant attention -- not that you'd be able to rip your eyes off of it anyway. 

Families can talk about...

  • Play board games like Stratego or chess to teach the importance of strategy.

  • Encourage kids to be fiscally responsible and thoughtful when budgeting money they receive as gifts, allowance, or from working. Sites like Tykoon are a great place to start.

App details

Devices:iPhone, iPod Touch, iPad
Release date:July 19, 2012
Category:Strategy Games
Size:43.50 MB
Publisher:Subatomic Studios, LLC
Minimum software requirements:iOS 3.1 or later

This review of Fieldrunners 2 was written by

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Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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