Geometry Quest

App review by
Leslie Crenna, Common Sense Media
Geometry Quest App Poster Image
Well-presented quiz questions in a travel-themed wrapper.

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The parents' guide to what's in this app.

Educational Value

Upper elementary kids can test and learn basic geometry concepts like properties of shapes, formulas for area and perimeter, lines and rays, angles and degrees, measurement tools, and symmetry, all the way to the Pythagorean Theorem! They'll also learn just a tad bit of social studies through general location and iconic images for seven cities on six continents. Geometry Quest challenges upper-elementary kids with a hankering for geometry to take their knowledge to greater heights.

Ease of Play

Bold graphics, simple menus, and engaging quest narrative make Geometry Quest a breeze to use.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Geometry Quest is a cute geometry quiz app best suited for third- or fourth-graders but acceptable for older kids as well. The engaging travel theme, cartoonish graphics, help mascot, and passport and star rewards will draw them in. Replaying levels is easy and probably necessary as the questions are sophisticated, but with only seven locations and about 28 revolving questions total in each quiz, replay value is low.

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What's it about?

Kids travel across the world from Boston to Sydney taking a quiz at each location. If they miss one question, they lose a passport stamp and get two stars at the end; miss two, they get two stars; lose all three and they have to play again to advance. If they get all answers correct, kids get a passport stamp displayed on the map and three stars. The game over screen gives the number right and wrong and some encouragement. All questions are true or false or multiple choice.

Is it any good?

Geometry Quest offers a limited number of well-presented questions in a cute travel-themed wrapper. The world map, iconic images for each city, zooming airplane, and animated character (sort of an Om Nom look-alike) establish an appealing narrative. Questions are well worded, concise, and usually avoid textbook language: "Do all the sides have to be the same length in a polygon?" If kids miss a question, a small (hardly noticeable) question mark appears next to the character. If kids tap the question mark, the character gives them a useful prompt, usually in the form of a question or information to consider, like, "Should you add or subtract? Draw the diagram on paper and label the lengths." Diagrams could be a tad larger but otherwise they're simple and clear.

Primary downsides are lack of content with only about 28 rotating questions at each of seven locations and narrow age appeal. Cartoonish graphics are perfect for third- or fourth-graders yet content reaches from properties of two-dimensional shapes all the way to the Pythagorean Theorem. On the other hand, kids who are older or more advanced may master the whole caboodle pretty quickly.

Talk to your kids about ...

  • Relate geometry to real life with your kids: consider the shapes of honeycomb or eggs.

  • Discuss why circles are not polygons.

  • Consider the concept of a plane together and try to find examples.

App details

Our editors recommend

For kids who love math

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