Guess the Emoji

Common Sense Media says

Picture puzzles challenge, sometimes too much.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

What parents need to know

Ease of play

Gameplay is fairly straightforward and self-explanatory. 

Violence

There are images of guns and references to violent concepts and movies (Pyscho, for example).

Sex

There are mild references to sex-related content such as Playboy and pole dancing.

Language
Not applicable
Consumerism

There are numerous references to movies and brand-name items. Ads appear on the bottom of the puzzle pages, and pop-up ads show up from time to time. There also are links to install additional apps from the publisher.

Drinking, drugs, & smoking

Cigarettes and alcohol appear in the imagery, and there are references to drug-, alcohol-, and smoking-related items, such as "drug mule" and "pub crawl." 

Privacy & safety

Players can connect the app to Facebook and Twitter (to share updates and request help). There also is an option to email a link to the app to a friend. You're not required to register, and you'll only have to sign in with Facebook if you want to request hints from friends. The app collects both personal and anonymous information from players, including information from Facebook. The privacy policy explains that the app is intended for a general audience and not directed specifically at kids; if the developer learns that a user is under 13, they will remove the user's personal information from the service.

Parents Need to Know

Parents should know that Guess the Emoji uses emoticons (smileys) to form rebus puzzles representing objects, locations, popular sayings, movies, and products. The answers include subject matter that likely will be too mature for younger players to recognize. Some of the sayings are very specific and will be difficult for anyone who isn't in touch with popular culture, both current and from the past 30 to 40 years. Banner ads on each page may entice, or even trick, kids to click through. 

What's it about?

GUESS THE EMOJI is a series of rebus puzzles that use emoticons to represent common sayings, objects, locations, people, and movies. Each puzzle is presented with a blank space for each letter and a collection of letters to use for the answer. Players earn coins for correct answers and can redeem them for hints that either expose a correct letter, remove a letter from the choices, or solve the puzzle entirely. You can buy more coins with real money. Players also can ask for help on Facebook. There were 100 puzzles at time of press.

Is it any good?

QUALITY
 

For a free app and casual gameplay, Guess the Emoji is a fine choice. It's easy to play a few rounds while waiting in a line. Younger kids are likely to find the puzzles too difficult, and sometimes inappropriate, especially as the levels increase. For teens and adults, a quick search online can help get you past the tricky levels if you run out of coins and don't want to buy more. It's light, no-frills puzzle fun.

Families can talk about...

  • Make your own rebus puzzles using the emoticons on your phone or by drawing pictures. 

  • Create rebus stories using emoticons. 

App details

Devices:iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
Price:Free (with in-app purchases)
Pricing structure:Free
Release date:July 1, 2014
Category:Word Games
Topics:Holidays, Numbers and letters, Science and nature
Size:28.60 MB
Publisher:Conversion, LLC
Version:4.10
Minimum software requirements:iOS 5.1 or later

This review of Guess the Emoji was written by

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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