Habitica: Gamified Task Manager

App review by
Dana Anderson, Common Sense Media
Habitica: Gamified Task Manager App Poster Image
Better habits only a game away; has purchases, messages.

Parents say

No reviews yetAdd your rating

Kids say

No reviews yetAdd your rating

A lot or a little?

The parents' guide to what's in this app.

Educational Value

Teens can learn about goal-setting and working to achieve goals. As they set the habits they want to develop within or remove from their lives, they can track behaviors daily and assess their own progress. Using the motivators on this app, they can put forth effort and persevere to earn points, develop new habits, and eliminate unhealthy or unwanted habits.

Ease of Play

Mostly easy to play, once you follow the on-screen prompts. Also contains a helpful community of users who help newbies learn the ropes. Can be confusing to discern what awards are available via earning points and what you can buy via in-app purchase.

Violence

No violent content observed during this review. Content in chat is dependent on what users post.

Sex

No sexual content observed during this review. Content in chat is dependent on what users post.

Language

No objectionable language observed during this review. Content in chat is dependent on what users post.

Consumerism

Regarding buying gems, the app says "supports the developers and helps keep Habitica running." But the idea of earning gems by keeping your habit and productivity promises to yourself seems negated by the option to buy the gems with real money via in-app purchases.

Drinking, Drugs & Smoking

No drinking, drugs, or smoking references observed during this review. Content in chat is dependent on what users post. Common area of app is called the "Tavern."

What parents need to know

Parents need to know that Habitica: Gamified Task Manager turns habit building, habit breaking, and productivity into a gaming experience. Habitica's terms of use indicate that users must be 13 or older. Players create an avatar who's sort of a mini-me motivator. Players can earn, not earn, or even lose points depending on their performance, and there are fun extras to help with motivation. It also includes message boards, battles with friends, and special interest groups for players to talk with each other. In-app purchases allow players to buy more gems rather than earn them. Read the app's privacy policy to find out about the types of information collected and shared.

User Reviews

  • Parents say
  • Kids say

There aren't any reviews yet. Be the first to review this title.

There aren't any reviews yet. Be the first to review this title.

What's it about?

First create a username and an avatar to use HABITICA: GAMIFIED TASK MANAGER. Then select (or type) the habits or tasks that you'd like to gamify. You can add notes to the habit, check it as positive (to add to your day) or negative (to stop), tag it according to a category, and give yourself a timed reminder. As you check completed tasks, you earn points. Health points can increase or decrease depending on whether you do positive or negative health tasks. Use gold coins or gems to buy things for your avatar. Visit the Social areas to check your inbox for messages from friends, read or post messages in the Tavern, create or join a party, battle monsters and create challenges for you and your friends, or join a "Guild" for newbies to learn more details about what players can do in this multifaceted, gamified, habit-tracking experience. Push notifications send reminders throughout the day.

Is it any good?

This app will likely motivate teens and adults who love racking up points on video games, beating enemies, and checking leaderboards. Habitica: Gamified Task Manager may not be the prettiest app ever, but its old-school video game graphics and simple reward strategies are cool enough to keep players checked in often, which is exactly what people who are trying to make a change need: consistent tracking, lots of motivation, some competition, community support, and a little creative fun. Parents may want to set expectations around in-app purchases before downloading. And, as always with any app meant to motivate, the app's effectiveness will only be as good as the user's commitment to change their habits.

Talk to your kids about ...

  • Families can talk about how many forms of tech can help them form good habits and bad habits. From Fitbits to phone timers and food trackers to apps such as Habitica: Gamified Task Manager, tech supports may help you achieve behavior goals and changes (or can be a distraction).

  • Talk about goal-setting. What's the difference between a goal and a wish? What does a good goal look like? How many habits should you try to make or break at once? Ask your teen: Do the rewards or punishments in the app motivate you more? Why, or why not?

  • Identify a goal that you and your teen (or your whole family) can work on together, and brainstorm ways to achieve it. What's one thing that everyone in your family can do to become healthier, happier, less stressed, or more connected?

App details

  • Devices: iPhone, iPod Touch, iPad, Android
  • Skills: Self-Direction: achieving goals, effort, goal-setting, identifying strengths and weaknesses, motivation, personal growth, self-reflection, set objectives, work to achieve goals
    Emotional Development: moving beyond obstacles, persevering, self-awareness
    Responsibility & Ethics: making wise decisions
    Tech Skills: social media
  • Price: Free
  • Pricing structure: Free (optional in-app purchases from $0.99 to $19.99)
  • Release date: December 15, 2015
  • Category: Productivity
  • Size: 24.20 MB
  • Publisher: HabitRPG, Inc
  • Version: 1.6.5
  • Minimum software requirements: iOS 8.2 or later; Android 4.0.3 and up

For kids who love time-management apps

Our editors recommend

Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

See how we rate

About these links

Common Sense Media, a nonprofit organization, earns a small affiliate fee from Amazon or iTunes when you use our links to make a purchase. Thank you for your support.

Read more

Our ratings are based on child development best practices. We display the minimum age for which content is developmentally appropriate. The star rating reflects overall quality and learning potential.

Learn how we rate