A Lot or a Little?
What you will—and won't—find in this app.
Infinity Blade II wasn't created with educational intent, and we don’t recommend it for learning.
Ease of Play
The controls are very well done and easy to grasp. The developers also resisted the urge to put too many actions into the game.
Violence & Scariness
Like its predecessor, the game is a series of intense fights, but this time around, the storyline is more tightly integrated into the game. Players use swords and magic to defeat a string of enemies, who come equipped with axes, maces, clubs, and other medieval-style weapons. There is no blood; however, players will see finishing death moves in close-up graphics. Players are also rewarded bonus points for slashing an opponent as many times as possible before he falls. The names of some achievements may also disturb parents (i.e. "It's ok to hit girls" after defeating a strong female opponent).
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Products & Purchases
Players can purchase in-game gold to improve weapons, armor, and more, should they not wish to wait to earn it in the game.
Parents Need to Know
Parents need to know that Infinity Blade II is the sequel to one of the App Store's most popular action games. While the game has made some advancements in story, it's very similar to its predecessor, with spectacular graphics and a series of intense fights against a series of armored opponents. It's definitely not a game well-suited for pre-teens. The game is also a bit buggy, sometimes skipping over dialogue, and there are complaints of crashes, even after a patch was released soon after launch. There is no blood in the battles, but some of the death strokes are graphic. The game also encourages you to slash an opponent as many times as you can before he or she falls for bonus experience points. Users can share high scores via the Game Center social network, but participation is optional.
Is It Any Good?
It would have been easy for Chair Entertainment to simply rest on its laurels with INFINITY BLADE II. The first game, after all, was a smash hit. And while there is a certain sense of sameness with this sequel, there are also new role-playing elements that make it feel less like a treadmill. The game is once again a graphical tour de force and still caters well to the quick-play philosophy that iOS gamers embrace. Unfortunately, some of the original game's weaknesses remain. Though there are a number of weapons and spells at your disposal, there's not a lot of variety in the battles, which makes long sessions with the game sometimes feel a bit repetitive (though not nearly as fast as the original).
Ultimately, that doesn't drag down the game, though. Like its predecessor, this is an app that is great looking and a fun action title, broken into digestible segments that keep it from getting frustrating. And the added emphasis on story, while at times confusing, is a nice new touch.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.