Kiko: The Last Totem

App review by
Jonathan H. Liu, Common Sense Media
Kiko: The Last Totem App Poster Image
Tricky puzzles create mind-bending fun.

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A lot or a little?

The parents' guide to what's in this app.

Ease of Play

The Easy levels start with tutorials that explain how the game works. However, the interface could have been better designed -- in order to restart a level you have to hit "quit" first. An "undo" button might also be nice. Even the Easy levels become quite difficult, and there are no hints provided beyond the tutorial

Violence
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Consumerism

There is a "More Games" link on the home page.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Kiko: The Last Totem is a formidable puzzle game that can be much more difficult than the colorful cat graphics might suggest. The app can be used to send emails (to challenge other players), and also connects to Game Center to post high scores and achievements. Even the easiest levels can be quite challenging, which is why the targeted age is set age 12.

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Is it any good?

Despite its cute appearance, KIKO: THE LAST TOTEM is a mind-bendingly difficult puzzle game. The object of the game is to move the cats to color-coded targets. Once a cat starts moving it doesn't stop until it runs into something. On easier levels the targets can be reached fairly simply by running into the edges of the screen and the obstacles. But later levels require you to maneuver some cats to use them as obstacles; figuring out the order to get the cats to their proper places is extremely challenging.

If the 150 levels in three difficulty levels aren't enough, there's also a Level Editor included that allows you to make your own levels and share them with friends. One complaint: you get one to four stars for each level that you complete, depending on how many moves it took to solve the puzzle. But aside from when you first complete the level, you can't look up how many stars you got for any level. Providing an in-game score card would be nice.

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