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LongStory

App review by
Patricia Montic..., Common Sense Media
LongStory App Poster Image
LGBTQ-friendly sim navigates teen relationships and drama.

Parents say

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Kids say

age 15+
Based on 2 reviews

A lot or a little?

The parents' guide to what's in this app.

Educational Value

Kids can learn about interpersonal relationships and respecting differences. Though the game doesn't teach anything explicitly, it does embody a lot of learning opportunities: The fact that it has a non-gendered pronoun choice is groundbreaking, and the complexity of the characters illustrates how it's important to see all sides of a story. Though it's possible to make snarky comments and poor choices, there are realistic consequences. LongStory doesn't preach or even teach, but its careful development does yield some strong learning opportunities and includes all kinds of teens, which is a great lesson in itself.

Ease of Play

A little tough to figure out how to get back to the main screen, but it's pretty simple to find your way forward.

Violence

Other than an empty threat that a character should "watch your back," no physical fights ever break out.

Sex

While there's nothing graphic or explicit, the game revolves around romantic relationships and gender identity, both of which are handled with sensitivity. 

Language

Sarcasm and bullying insults such as "geek," and a few uses of "bitch" and "s--t."

Consumerism

This story can get you hooked, and it's $1.99 a pop to get each new episode. 

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that LongStory is a choose-your-own-adventure story about high school. The story revolves around dating and friendships, and it's notably LGBTQ friendly: You can choose one of two avatars and choose one of three pronouns ("he," "she," or "they") for your own character, and there are five characters that your avatar can potentially date (two male, two female, and one transgender). Major themes include making friends, gender identity, bullying, learning disabilities, and the shifting sands of friendship in high school, all of which are handled with sensitivity and good humor. The first episode is free, and each subsequent episode costs $1.99. Also, there's no privacy policy or terms of service on the developer's website. 

User Reviews

  • Parents say
  • Kids say

There aren't any reviews yet. Be the first to review this title.

Teen, 14 years old Written byleo080103 November 10, 2017
Teen, 13 years old Written byKobathepomsky July 25, 2018

Long story

This depends on the of the country you live in your teens might ask themselves about they sexuality

What's it about?

LONGSTORY is a choose-your-own-adventure sim that follows the adventures of Sasse, a teen whose family has just moved back to the States after spending a year in France. Sasse's adventures at Weasel Heights include investigating the mystery of Em, a student who left the school abruptly and whom no one seems comfortable talking about. Sasse meets new friends in person and spends time texting with Nora, a homeschooled girl who advises Sasse and acts as a close ally throughout. Gameplay is all about the text: As you encounter different people and situations, you can choose your verbal responses and direct the conversations accordingly. These key decision points can affect everything from how you interact with Sasse's little brother to your date to the school dance.

A core element of the story is its sensitivity to gender identity. When you start the game, you can choose your avatar's name (stay Sasse or type your own), face (one more masculine, the other more feminine), and preferred gender pronoun ("he," "she," or "they"). You can choose to pursue romantic relationships with any of the characters (including the school mascot) or you can play just to navigate relationships with friends. 

Is it any good?

This story was clearly developed with great care and sensitivity, addressing real struggles such as learning disabilities, gender identity, and moving to a new school. The story is never trite, and its moments of comic relief -- such as encounters with the silent, muffin-distributing Turkeyhawk school mascot -- are genuinely warm and funny. Plus, Sasse's text-messaging interactions with Nora feel true to life, and it's a nice nod to how teens can feel more comfortable being self-disclosing online than in person. It's frankly terrific that each character ends up being more complex than they first seemed, and there's a lively fan community that keeps the story going on the developer's website and social media. 

One jarring element is the role of adults. While the main character's mother is understanding and supportive, the other main adult is a buffoon. Principal "Call me Bob!" Chevy is portrayed as an out-of-touch hippie who's most interested in meditation and trying to seem cool. While it's admirable that he's so understanding with Em's character and asks sensitive, supportive questions, the stronger impression is that he's unhelpful. It would be even better if there were more adults in this story who seemed to be trustworthy, reliable allies for teens; as it is, this element of the story may reinforce some teens' impression that they're on their own.

Talk to your kids about ...

  • Families can talk about the story's messages. It's especially interesting and surprising to discover how each character is more complex than they initially appear. Is it difficult to relate to people who are different from you? Why is it important to try? How can diversity make a group stronger?

  • Parents and teens can also talk about bullying. Have you ever witnessed or been a part of bullying? How does it feel to be on the receiving end? What are some ways you can stand up for yourself or others against this kind of treatment?

  • Families can talk about sexual orientation, gender identity, and diversity. Why is it important to have apps and games that include all types of people?

App details

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