Parents' Guide to Looney Tunes: World of Mayhem

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Common Sense Media Review

David Chapman By David Chapman , based on child development research. How do we rate?

age 10+

Wacky cartoon hijinks are fun but heavy with paywall issues.

Parents Need to Know

Why Age 10+?

Any Positive Content?

Parent and Kid Reviews

age 13+

Based on 3 parent reviews

age 9+

Based on 3 kid reviews

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What's It About?

All the slapstick hijinks and mischief of the timeless Merrie Melodies and Looney Tunes cartoons comes to mobile devices in LOONEY TUNES: WORLD OF MAYHEM. After one of Marvin the Martian's harebrained schemes to take over the world gets interrupted by a certain wascally wabbit, the resultant earth-shattering kaboom wrecks the world and fractures reality, scattering multiple versions of the Looney Tunes to the four winds. Now it's up to you to recruit your favorite Looney Tunes characters in some of their more memorable roles, such as Valkyrie Bugs, Duck Dodgers, and Sheriff Porky, and then build a team to take on other toons in over-the-top turn-based battles, complete with falling safes, giant mallets, and even the occasional Illudium Q-36 Explosive Space Modulator. You'll collect resources to level up your characters and teach them new tricks to keep up their sleeves, steal valuable Acme shipments from other players' teams, and defend your own crates from being purloined. You'll also build your own Looney Tunes town and show the world that whether it's duck season or rabbit season, a good laugh is always in season.

Is It Any Good?

Our review:
Parents say ( 3 ):
Kids say ( 3 ):

Say what you will about modern weapons -- sometimes there's nothing more satisfying than a good old-fashioned safe falling out of the sky, hitting someone and leaving them seeing stars. At least, that the idea behind Looney Tunes: Worlds of Mayhem. The action RPG (role-playing game) does an amazing job of bringing all the slapstick humor of the classic Looney Tunes cartoons and adapting them into a zany mobile experience that's almost as much fun to watch as it is to play. The fighting, and especially the special moves, look like they could be scenes pulled straight from a modern remake of Merrie Melodies. It's silly fun, but with some light strategic elements, too. The key to winning battles, both in the campaign and in the player-versus-player battles, is paying attention to how the teams work together. Aside from class roles like support, fighter, etc., characters have specific relationships with one another, which can give them bonuses when teamed with or fighting against other toons.

As much fun as World of Mayhem is, though, the game does stumble somewhat into the pitfalls of certain free-to-play games. While it's easy to breeze through the initial stages and learn the ropes, once this initial grace period is over, things like energy and resources become extremely scarce. This is where the game pushes players hard to either spend money for in-game boosts or use one of the game's partnership offers to earn "free" gems. Of course, nothing in life is really free, and these offers usually require installing other unrelated apps, placing online orders, or signing up for subscription-based services. Naturally, you can skip these options and simply wait for things to recharge. Just be ready to wait a while and only play for a few minutes at a time. Still, if you're willing to take some time and you have the patience, Looney Tunes: World of Mayhem is a wacky bit of animated action that's a blast to play.

Talk to Your Kids About ...

  • Families can talk about violence and comedy in entertainment. How does the violence in cartoons differ from other, more realistic, portrayals of violence in media? What is the comedic appeal of the slapstick violence that's a staple of classic cartoons?

  • What are some of the pitfalls for players in the free-to-play game model? What are some of the risks involved with the partnership deals that require sign up or download of other products?

App Details

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