MARVEL Future Fight

App review by Chris Morris, Common Sense Media
MARVEL Future Fight Poster Image

Common Sense says

age 11+

Repetitive social brawler in Marvel universe fun for fans.

Parents say

age 10+

Based on 6 reviews

Kids say

age 9+

Based on 7 reviews

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Community Reviews

age 7+


It was a good game in the beginning... Now it constantly crashes while in missions... It also takes at least 2 weeks to fully enhance a character...its very annoying

This title has:

Too much consumerism
age 10+

Grind just to grind more. Horrible waste of potential.

I honestly wish I could crap out a game using the hottest commodity in the world with a built-in audience with no fear of losing my job when it sucks. Get ready to spend either months or hundreds of dollars to make a team of three people relevant whilst you ignore over 100 characters that are pointless due to horribly designed skill sets and programmers that have never heard of balancing a combat system. There are countless ways to break the Timeline battles, and they have a built-in way to try and fix them- with recommendations and restrictions. Unfortunately, this one good idea is still under the purview of a team that either doesn't care, or is incompetent. This wouldn't be so obvious if they hired testers, but we are the testers. It becomes apparent when every new update takes a day or two to iron out, or prizes just disappear, or fights crash constantly. Furthermore, there is blood. Many characters have a "Bleed" effect on their skills which make the enemy drip blood, likewise Wolverine has blood dripping from his claws when he adds the effect. The controls are awful. There's an option to "Adjust V-Pad", that when you turn it off makes the v-pad move all over the screen. When you turn it on, it locks in place. This feels like the exact opposite of what that button should do, but it's pointless anyway as the handling of your character will have you screaming, "Move!!" at your phone constantly. The lag, lack of control and rampant pop-ups make it obvious that whoever is in charge of this game sold out or never cared. Every single menu is accompanied by a popup asking for more money. The featured character when I downloaded was my favorite character, Colossus. Upon entering I found he was an exclusive character behind a paywall. I bought it and regret it immensely. Firstly, what I paid for was actually 20 x-genes a day, so after a month when it runs out, I'd have roughly 600 x-genes- enough to power Colossus up to 5 stars, not all the way. The only way to charge him up all the way is to PAY MORE- despite his being a featured character on the title screen. I immediately felt duped, but now invested. I left a bad review on the site but kept playing. Since the bad review though, I've somehow had remarkably bad luck. Daily login bonuses never showing in my inbox, RNG completely going haywire- EXAMPLE- To get Colossus to Tier 2 (even with an "Advancement ticket") you first need to upgrade all 4 of his gear to level 20. From 15-20 it requires more X-Genes, MORE PAYMENTS! From 15-18 it costs one to progress it anywhere from 3.3%-all the way depending on the bonus multiplier. 19 costs 2, and 20 costs 3 to move it 3.3%. So- one level of one gear OUT OF 4, can cost 90 x-genes. You only get 20 a day. After charging up Colossus boots for three days, getting ABSOLUTELY NO MULTIPLIERS, at 96%, I click to enhance and see 34x multiplier and screamed at my phone. This kind of bad beat would be rewarded with a free consolation hotel room in Vegas, but for me it's typical of this game. DO NOT BUY. Save yourself the frustration, because, and this is the most frustrating part, THERE IS NO POINT TO IT. The story mode is the equivalent of Free Comic Book Day writing, and once it's finished you realize it wasn't challenging, just cheap. Creating the same crappy level over and over but upping the stats of the bad guy rather than making you think. And I haven't even gotten started on the horribly balanced vs system they insist on showcasing when it's more of the same- cheap tricks and tactics masquerading as a challenge. Quick example, in the timeline battles, which consist of you losing to Phoenix or Apocalypse in different fashions, the AI has immediate access to all their skills while yours start on cooldown. Even in the rare "fair fights" you'll get, it's a tough task to start the first 5 seconds getting hit by their full array, against 99% of the fights proposed for you, you would never get to use your skills. And then they have the nerve to ask you to do that 5 times for a pittance of a reward. I really wish I had the programmers in front of me to ask their motivations, like making Boost Points AND Energy which function the same way but make it doubly complicated. If their answer is anything other than greed then it's no doubt sheer idiocy. But hey, if you never give them a dime it's probably a fun game.

This title has:

Too much consumerism

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