Parents' Guide to Merge Magic

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Common Sense Media Review

Paul Semel By Paul Semel , based on child development research. How do we rate?

age 9+

Initially clever but ultimately boring puzzle-ish game.

Parents Need to Know

Why Age 9+?

Any Positive Content?

Parent and Kid Reviews

age 4+

Based on 2 kid reviews

Privacy Rating Warning

  • Unclear whether personal information is sold or rented to third parties.
  • Personal information is shared for third-party marketing.
  • Personalised advertising is displayed.
  • Data are collected by third-parties for their own purposes.
  • User's information is used to track and target advertisements on other third-party websites or services.
  • Unclear whether this product creates and uses data profiles for personalised advertisements.

What's It About?

In MERGE MAGIC, evil witches have cursed the world and the local residents need your help making it livable again. So, you have to pull three or more of the same items together so you can make the blessed orbs needed to uncurse all of the board. Sometimes, you'll have to shift this focus to three statues that need cleansing (the objective changes from time to time). That's the main idea behind each level, and players will need to also get creatures to harvest orbs to get some matches handled as well.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say ( 2 ):

While match-3 puzzle games could use some new mechanics, the ones in this puzzle-ish game are undermined by a lack of challenge. Like other match-3 puzzlers, Merge Magic tasks you with linking together three more of the same pieces on a board. Except where similar puzzle games then remove those pieces from the playing field, this one combines them into other, more helpful items. These include flying fairy babies and cat-goat hybrids called dryads, both of which harvest certain plants and leave behind blessing orbs you then use to lift the curse or complete some other task. And it's all done with a cutesy approach.

But while some aspects of this puzzle-ish game are interesting, other remove any sense of challenge. For starters, you can move pieces wherever, and as often as you like, which does away with any need to strategize or even think about it. There are also times when you'll be working your garden and the dryads will leave to take a twenty-minute power nap, leaving you in the lurch unless you're willing to wait...or watch an ad. The irony being that while some might've gotten tired of this game's cloying approach and twee music, it's the lack of any challenge that will drive most players away from Merge Magic.

Talk to Your Kids About ...

  • Families can talk about advertising. In Merge Magic, you need fantasy creatures to make the orbs that cleanse the world of a curse, but is it fair that these creatures fall asleep during their orb harvesting, forcing you to wait or watch an ad to get them to work again? Why do you think this was included as a game feature?

  • Why do you think it's important for a game to have some sense of challenge? Are you willing to keep playing a game if it seems too easy?

App Details

  • Devices : iPhone , iPad , Android
  • Pricing structure : Free
  • Release date : September 25, 2019
  • Genre : Puzzle Games
  • Topics : Adventures , Fantasy
  • Publisher : Gram Games
  • Version : 1.0.0
  • Minimum software requirements : Requires iOS 9.0 or later; Android 4.4 and up
  • Last updated : September 30, 2025

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