By Erin Bell,
Common Sense Media Reviewer
Common Sense Media Reviewers
Unique, Zen-like puzzler requires patience to appreciate.
A Lot or a Little?
What you will—and won't—find in this app.
Kids learn how to use touch controls and principles of motion to solve challenges that increase in difficulty as the game progresses. More specifically, the game focuses on an important concept related to a law of motion: For every action, there is an equal and opposite reaction. This becomes apparent as kids tap different areas of their orb to control its forward and backward motion. Learning is informal, and kids won't get concrete lessons that are heavy in content. Instead, with Osmos, kids get an opportunity to explore physics concepts through direct touch interaction.
Ease of Play
Levels have simple instructions such as "Become the biggest." Controls are simple -- just tap behind the orb to propel it forward -- but the high degree of difficulty in later levels requires developed motor skills and patience.
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What’s It About?
Choose from three modes: Odyssey, Arcade, and Multiplayer. Levels have simple instructions, such as "Become the biggest." Controls are simple: Tap behind your orb to propel it forward, swipe right to speed up, swipe left to slow down. Avoid the red predators; if your little orb organism bumps into one of them, it eats you. Each level is completed when you're the biggest object on the screen. There are 72 levels in eight uniquely designed worlds.
Is It Any Good?
OSMOS is a gorgeous, Zen-like puzzle game in which players control an orb floating through space, absorbing smaller orbs to become bigger while avoiding being absorbed by larger orbs. Although the premise sounds trite, the execution is excellent thanks to realistic physics, different orb behaviors (some repel and some attract, for example), and 72 increasingly tricky levels in various environments. The game's languid pace and surprising degree of difficulty may frustrate some, but Osmos is a unique and beautiful experience for those patient enough to appreciate it.
Talk to Your Kids About ...
Families can talk about Newton's laws of motion: Objects stay at rest or in motion unless acted upon by an outside force; the mass of an object and the force used to move it determine how it accelerates; and for every action there is an equal and opposite reaction. How are these laws at work in the game?
Ask kids to think about real-life examples of Newton's laws, and talk about how the examples are similar to the movement of their orbs. A simple example of Newton's first law might be kicking a ball that's at rest. The kick represents an unbalanced force acting on the ball.
- Devices: iPhone, iPod Touch, iPad, Android
- Subjects: Science: motion, physics
- Skills: Thinking & Reasoning: prediction, problem solving
- Pricing structure: Paid
- Release date: July 10, 2013
- Category: Puzzle Games
- Publisher: Hemisphere Games
- Version: 2.3.1
- Minimum software requirements: iOS 4.3 or later; varies with device for Android
- Last updated: July 13, 2020
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