Reigns: Her Majesty

App review by
Paul Semel, Common Sense Media
Reigns: Her Majesty App Poster Image
Simple but funny, cartoony card game ruled by your choices.

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A lot or a little?

The parents' guide to what's in this app.

Ease of Play

 Simple touch controls, easy to learn. 


When killed (and you will be), act isn't shown, but there are images of cartoon blood.


Occasional references to gambling.

Drinking, Drugs & Smoking

Occasional references to drinking.

What parents need to know

Parents need to know that Reigns: Her Majesty (like the original, Reigns) is a simple cartoony game where you, as the Queen in medieval times, have to make binary decisions about your kingdom. But while this can result in gruesome things happening, such as you being killed, all of the visuals, including any bloodshed, are shown in a blocky, cartoonish way, if they're shown at all. There are also passing references to people drinking and gambling, but again, they're not shown, only talked about. Read the app's privacy policy on the game's website to find out about the information collected and shared.

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What's it about?

In REIGNS: YOUR MAJESTY, you're the Queen circa A.D. 1000, and thus you have to make lots of decisions. Choose wisely, and your time on the throne shall continue; choose poorly, and your people may revolt, you might be assassinated, or any number of terrible things may end your career in politics. But aside from the setup, there's no story but the one you create by making a choice to swipe left or right.

Is it any good?

Like the original, this is a simple but effective, even sometimes humorous, card game that's never the same twice. Starting in the year A.D. 1000, Reigns: Her Majesty has you cast as the Queen, making decisions that impact both your kingdom and your subjects. By swiping left or right, you decide what to do, or not do, as well as what to say and how to say it -- all of which can impact various aspects of your kingdom. Just be careful; anger too many of your subjects, or blow through all your money, and your decision-making days will be over. But while this is a simple game, it manages to keep you engaged (and on your toes) by mixing things up, and even having unforeseen events ruin your weekend plans. As for how this differs from the original, switching from a king to a queen obviously changes what you do and how you're treated, while a new inventory system gives you some backup options in times of crisis. Though, really, it's the same game ... in the way The Simpsons is always the same show. It's just hard not to wonder what this would be like if the people didn't all sound like aliens from a Star Wars movie. Even so, with a batty sense of humor, some unpredictability, but a still solid mechanic at the core, Reigns: Her Majesty is everything a wannabe monarch would want from a card game.

Talk to your kids about ...

  • Families can talk about gender. How is this game different because you're the Queen and not the King? Do you think they could've gone further, and made a statement about how people react to powerful women as opposed to powerful men?

  • Talk about decisions. What does this game show about how a single decision can have a big impact on your life? Has it made you rethink any of your recent decisions?

  • Discuss history. The game is set a thousand years ago; what does it teach us about life during that time?

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For kids who love strategy

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