A lot or a little?
The parents' guide to what's in this app.
What parents need to know
What's it about?
In ROCKET BUDDY, you have to shoot someone out of a cannon at some targets. Why? Who knows. Your buddy seems nice enough; he's always got a smile, even when flying at a wall, face-first. And your only reward for figuring out how to slam him into the target is to give you another scenario to figure out. Well, and some money you can eventually use to dress him up like an imitation Iron Man or someone in a rubber suit or a ten-year-old boy... as if repeatedly slamming him face first into a wall wasn't humiliating enough.
Is it any good?
While being unoriginal isn't good, and having a lot of ads can be annoying, being unoriginal, ad-heavy, and so easy that it lacks any challenge is three bad steps too many. A rather blatant rip-off of Angry Birds, the physics-based arcade game Rocket Buddy has you shooting your titular pal out of a cannon at a target, and maybe some diamonds as well. To do this, you simply point where you want the cannon to shoot your buddy and let 'er rip, hopefully right into the target you're trying to hit.
But while the levels get increasingly intricate, with new levels and anti-grav streams and so on, the game is undermined by numerous annoying and easily avoided issues. For starters, this is a really blatant rip-off of Angry Birds, but doesn't have that game's cleverness, challenge, or weird sense of humor. More importantly, it's super easy, even in the later levels. Most levels take only a moment to figure out, so there's nothing to task your brain or your love of trial & error. The game's also lousy with ads. They run randomly between rounds, they come up if you want to spin the prize wheel, and there's even one that often appears whenever you start playing. Even worse, that latter ad is for the premium version of the game...which is ad-free. All of which makes Rocket Buddy a terrible friend.
Talk to your kids about ...
Families can talk about advertising. Rocket Buddy has a lot of ads, but there's an ad-free version you can buy, so do you think this was intentional? How does it make you feel about this game, and the people who made it?
How do you decide whether to spend money on a game when you don't need to? Is there ever justification to pay for something you can earn for free with dedicated play over time?
- Devices: iPhone, iPad, Android
- Price: free with ads and microtransactions
- Pricing structure: Free
- Release date: December 20, 2019
- Category: Arcade Games
- Size: 467.50 MB
- Publisher: Playgendary Limited
- Version: 1.4
- Minimum software requirements: Requires iOS 9.0 or later; Android 5.0 and up
- Last updated: January 16, 2020