Parents' Guide to

RollerCoaster Tycoon 4 Mobile

By Christy Matte, Common Sense Media Reviewer

age 6+

Theme-park reboot looks nice, lacks the usual fun details.

RollerCoaster Tycoon 4 Mobile Poster Image

A Lot or a Little?

What you will—and won't—find in this app.

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Fans of the original series likely will be excited to try RollerCoaster Tycoon Mobile 4. They're just as likely to be disappointed. Yes, the graphics look lovely, but gameplay consists almost entirely of building rides and buildings, then collecting income. There's a lot of waiting for rides to complete or money to be saved (unless you use premium "tickets" to speed things along). You can design your own coasters, which is fun, but none of the other rides and buildings has customization options. Unlike the RollerCoaster Tycoon games of the past, there is no staff to hire, no admission fees to set, no trash to worry about, and no budget to manage. There just isn't that much to do, and the game suffers for its lack of interactivity. You are given three goals to meet at any given time, such as "Build a steel rollercoaster" or "Build a lemonade stand," but they lack the engagement of a full-on mission. You can't always expect full-on gameplay from an app, but, with so many build-and-collect options out there, we can certainly expect more than this. 

App Details

  • Devices: iPhone, iPod Touch, iPad
  • Skills: Creativity: imagination, making new creations, Self-Direction: work to achieve goals
  • Pricing structure: (In-app purchases are available.)
  • Release date: June 25, 2014
  • Category: Simulation Games
  • Publisher: Atari
  • Version: 1.0.5
  • Minimum software requirements: iOS 5.0
  • Last updated: February 4, 2020

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