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Sonic Jump Fever
A lot or a little?
The parents' guide to what's in this app.
What parents need to know
Parents need to know that Sonic Jump Fever is a slightly new take on the endless-jumper games that started with Doodle Jump. The controls this time around aren't as simple as in Sonic Jump, so younger kids may have a harder time. Also, the game provides many opportunities to make in-app purchases. Technically it's possible to play without making them, but it makes the game more difficult.
What's it about?
Kids tilt the device to guide iconic characters from the Sonic games as they jump higher and higher toward a level in a limited period of time. Along the way, they'll collect power-ups and avoid obstacles to attempt to accelerate their climb and earn extra time. Tapping the screen lets the character jump higher, which can be valuable when he or she seems likely to miss a platform.
Is it any good?
SONIC JUMP FEVER might be fun for kids who loved Sonic Jump but who are older and looking for a new challenge. However, the efforts to get users to buy power-ups and other games is pretty aggressive: Actually playing takes the same amount of time as sorting through the possible purchases. It's also easy to click on entry points to Facebook, so if a parent is logged in on the same device, kids might find themselves accidentally exiting the game and entering a parent's account.
Talk to your kids about ...
- Devices: iPhone, iPod Touch, iPad, Android
- Price: Free (with in-app purchases)
- Pricing structure: Free (In-app purchases range from $1 to $100.)
- Release date: July 11, 2014
- Category: Arcade Games
- Size: 97.20 MB
- Publisher: SEGA
- Version: 1.0.1
- Minimum software requirements: iOS 7.0 or later; Android 4.0 and up
For kids who love endless runner and jumper games
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Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.