Star Trek Trexels II: The Next Resolution

App review by
Paul Semel, Common Sense Media
Star Trek Trexels II: The Next Resolution App Poster Image
Silly, engaging Star Trek sim boldly goes warp-factor fun.

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A lot or a little?

The parents' guide to what's in this app.

Ease of Play

Game uses simple touch controls, but has depth and variety that may make it initially complicated and frustrating for newcomers to this kind of game.

Violence

While players attack aliens with phasers, there's no blood or gore shown as a result of combat.

Sex
Language
Consumerism

Based on the long-running sci-fi Star Trek franchise. Players can use real money to buy in-game resources to improve their ship or speed up repairs and other processes, though these resources can also be earned by playing. Players can also watch ads to earn these items and the opportunity to spin a wheel where the prizes are, you guessed it, more resources.

Drinking, Drugs & Smoking

While alien alcoholic beverages are visible when you visit a bar, no one's shown drinking.

What parents need to know

Parents need to know that Star Trek Trexels II: The Next Resolution is a spaceship simulation available for iOS and Android devices. In it, you have to repair and maintain a spaceship, as well as its crew. While you sometimes have to shoot unfriendly aliens with your phaser, the pixelated graphics mean there's no blood or gore. There's also no sex or cursing. Time's also spent in Quark's bar, where alien alcohol is visible, though no one's shown drinking. Quark also has a Dabo wheel you can spin to win prizes (i.e., resources). Resources can also be earned through playing, bought with real money, or doubled by watching ads, which will also earn you another spin of the Dabo wheel. The game is based on the long-running sci-fi franchise, which encompasses movies, TV shows, books, comics, games, action figures, and other paraphernalia. Read the developer's privacy policy for details on how your (or your kids') information is collected, used, and shared and any choices you may have in the matter, and note that privacy policies and terms of service frequently change.

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What's it about?

In STAR TREK TREXELS II: THE NEXT RESOLUTION, the arrival of a mysterious ship from a nearby anomaly forces the crew of the space station Equinox to evacuate, only to have their ship pulled into the anomaly. Of course, with this being a Star Trek game, your mission isn't just to fix up your ship and go home, but to explore this new area of space. Which not only gives you opportunity to find resources, but to both meet and (if need be) fight aliens as well. All of which is done in a cartoony style, and with characters from the entire Star Trek series.

Is it any good?

Though it risks damaging the space-time continuum by having characters from different times in history, this cartoon spaceship simulation is fun for Trekkies and Trekkers alike. In Star Trek Trexels II: The Next Resolution, an attack on the space station Equinox forces its evacuation, but suddenly, your ship gets sucked into a nearby anomaly and ends up in an unexplored area of space. So, while you have to fix your ship and manage your crew in this simulation, you also have to explore strange new worlds, and seek out new civilizations. All of which is done in a cutesy, cartoony way, one that somewhat covers up the fact that the Enterprise's Lt. Uhura and Voyager's Ensign Kim were born a hundred years apart.

If you can get past these continuity errors, you'll enjoy how this game mixes strategy and resource management in a fun way. Combat works like a simple real-time strategy game, but away missions are as much about exploring and gathering resources as they are about phasering some Borg in the face. That said, serious fans of space sims, or Star Trek, won't appreciate this game's somewhat silly approach, while newcomers to this kind of game may find it initially confusing. Still, if you always thought it was funny that the barfly on Deep Space 9 was named Morn, you'll have fun boldly going where no one's gone before in Star Trek Trexels II: The Next Resolution.

Talk to your kids about ...

  • Families can talk about violence in games. Is the impact of the violence in Star Trek Trexels II: The Next Resolution affected by the fact that you're attacking aliens instead of humans? Do you think the violence would be intensified if the visuals were more realistic instead of cartoonish or pixelated?

  • How do you decide how much money to spend on a game like this, especially when you can earn resources by playing and watching ads instead of paying cash for items?

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