Parents' Guide to Super Citycon

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Common Sense Media Review

Erin Brereton By Erin Brereton , based on child development research. How do we rate?

age 10+

Smart task building game with plenty to do.

Parents Need to Know

Why Age 10+?

Any Positive Content?

Parent and Kid Reviews

Privacy Rating Warning

  • Unclear whether personal information is sold or rented to third parties.
  • Personal information is shared for third-party marketing.
  • Personalised advertising is displayed.
  • Unclear whether data are collected by third-parties for their own purposes.
  • Unclear whether this product uses a user's information to track and target advertisements on other third-party websites or services.
  • Unclear whether this product creates and uses data profiles for personalised advertisements.

What's It About?

Kids add neighborhoods, roads, and other elements to create a town in SUPER CITYCON. They receive messages that list tasks, such as building a barn, and earn rewards like coins for them. Commercial and residential buildings they buy are stored with booster-type cards and can be accessed by clicking on the arrow button. Kids can also view current building supply and demand levels -- and see, for instance, more waste management resources are needed. Certain building requirements apply, such as roads being connected.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

The land development work involves a number of elements -- kids are responsible for executing tasks, but the app offers assistance along the way. The basic controls in Super Citycon aren't too complicated -- they can change muddy roads to paved ones by tapping on portions of them. Some aspects of adding things are automated -- intersections, for instance, are created when you make a three-road junction. The game also offers some visual cues to help kids with planning. Some structures need to be connected to a street, and some can have a few tiles' distance from the nearest road. Tapping and briefly holding your finger on a building will reveal additional information about it, including whether it's too far away from something.

Kids will need to move around the game's various sections to complete actions, which can require a couple of clicks. While at first it's a little clunky, once kids get the hang of it, they should be able to easily move back and forth. They'll also need to drag cards they receive as rewards, offering things like speedier construction for a certain time period. The game includes a few aspects that help make it a more nuanced experience than some other building-based games, such as the supply and demand measurements kids can check out to determine what they need to focus on adding. There's also no lengthy downtime while construction is being completed, as there is in some games -- the wait is often just a few seconds. While some monetization elements have been included, with packages of in-app currency and other items, kids shouldn't feel overly pressured to spend anything, though. They can customize their town without many restrictions in Super Citycon -- which gives them a chance to be creative and use some critical thinking skills, while also taking a few real-world urban planning practices into account.

Talk to Your Kids About ...

  • Families can talk about where kids put properties in Super Citycon. What kind of things should you consider before making a decision so you can feel confident about what you choose?

  • How do short-term goals, such as adding a residential building, contribute to the long-term goals kids are working toward?

  • How can kids handle having numerous responsibilities in the game? What are some ways they can prioritize what to do first and manage their time?

App Details

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