A Lot or a Little?
What you will—and won't—find in this app.
Ease of Play
The game's designed for younger gamers and has simplistic controls easy to pick up for kids of all ages. While simple, the controls don’t always feel responsive.
Violence & Scariness
Although there's no fighting or other traditional violence, there are plenty of dangerous obstacles in Ryan's path that players have to avoid.
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Products & Purchases
The game includes a variety of microtransactions for extra boosts and content, all targeted towards a younger audience for the game. Also, the entire game is essentially an advertisement meant to promote the Ryan ToyReviews and Combo Panda YouTube channels and personalities.
Parents Need to Know
Parents need to know that Tag with Ryan is a free-to-play endless runner adventure game available for download on iOS and Android devices. The game's designed to promote and prominently features YouTube personalities Ryan from Ryan ToyReviews and "Combo Panda" from the YouTube channel of the same name. While there's no explicit violence in the game, players do take control of young Ryan through hazardous courses, avoiding a variety of dangers and obstacles in the process. Parents should also pay careful attention to the game's microtransactions. These include many of the usual free-to-play extras, but the game's content and purchases are clearly targeted towards young kids.
Is It Any Good?
While most video games are developed with entertainment in mind, there are some that are developed mainly for promotional purposes. Tag with Ryan is one of those games, created to promote the Ryan ToysReview series on YouTube. The game targets younger gamers with an overly simplified endless runner that puts kids in the shoes of the YouTube star as he chases down fellow YouTube personality, Combo Panda, in a seemingly infinite, repetitive game of virtual tag.
If you've ever played an endless runner before, you know the formula. Players run along a pre-determined path, dodging obstacles and collecting items to cash in for power-ups and cosmetic goodies. Even in the virtual setting, it seems a bit odd having a seven-year-old, especially one representing an actual kid, performing death-defying feats like jumping over massive cliffs, dodging boulders, etc. And then there's the issue with marketing the microtransactions for extra power-ups and content to young kids. Even taking all of that out of the equation, that game just feels thrown together. The visuals are about as basic as can be and the controls feel slow and sluggish. Coupled with the repetitive nature of the game, Tag with Ryan feels like one toy that should've been left in its box.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.