The Final Earth 2: Colony Sim

No-frills graphics, gameplay -- and an adequate experience.
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The Final Earth 2: Colony Sim
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A Lot or a Little?
The parents' guide to what's in this app.
What Parents Need to Know
Parents need to know that The Final Earth 2: Colony Sim is a simulation game for iOS and Android devices. The gameplay has a somewhat philanthropic angle -- kids assume some accountability for creating housing and providing sustenance for other people who'll depend on it for survival. The gameplay instructions are introduced gradually, which helps make the information palatable. Some aspects, though, such how the charts on daily wood production and other rates contribute to the gameplay, at least initially aren't explained, which adds some confusion. While the app's content is generally fine, one of the initial buildings kids construct is a pub. Horizontal ads appear on the screen during the game, but they're generally small, and kids won't see any commercial-style ads unless they choose to watch them.
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What’s It About?
In 2142, earth is a wasteland -- and kids need to establish life on a new planet in THE FINAL EARTH 2: COLONY SIM. To supply food and shelter for residents, they'll mine materials, harvesting wood from a forest, for example, by clicking on trees, selecting an option to cut them down, and waiting. When the materials are ready, kids can place cubes of them in available space to make buildings. Kids can adjust the speed by assigning more workers to tasks and upgrading tools. A meter indicates if residents are happy with your efforts or not.
Is It Any Good?
Putting kids in charge of creating a new society is an interesting concept -- although the game may ultimately not be visually striking or challenging enough to capture their interest. The Final Earth 2: Colony Sim's 2-D minimalist graphics don't allow for much detail. Aside from nondescript residents shuffling back and forth across the piece of land you're developing, there isn't too much motion. Reading is a bigger component in the game. Kids set up ongoing wood and other building material collection efforts, selecting a certain number of workers to perform them. They won't see the work being done, but as it's completed, they'll be able to click on areas that are highlighted to stack new stone or wood squares onto previously added ones and create structures like an indoor farm or exploration center.
New game elements are introduced as kids play. Although the game offers suggestions -- to build more farms, assign more workers to them, or build farms closer to homes to reduce travel time -- they may not be a quick fix. While parents might feel a couple of aspects of the game are a little iffy -- such as focusing on citizens' well-being by building a pub -- generally, the messages that the game conveys are positive. Kids are responsible for tasks that need to be done, which involve looking out for other people. The game also touches on some social issues, although not in a particularly in-depth way. Kids can view a total count of how many residents are homeless, as well as some individual information about each person, such as their name, age, and education level. Clicking on a Change Job/Home button will presumably provide the person with a more stable housing status -- although that doesn't really seem to have much of an immediate effect. Progress, though, can still feel fairly slow -- and after awhile, the repetitive actions that are involved may start to make The Final Earth 2: Colony Sim feel a bit more like a to-do list than an actual game.
Talk to Your Kids About ...
Families can talk about time management and having multiple things occurring at one time in The Final Earth 2: Colony Sim. How should you prioritize tasks so that the most important one gets done first?
What are some effective ways to complete projects? How do short-term goals in the game help contribute to longer-term ones kids are working toward?
What factors did your child take into account when deciding where to place building blocks in the game? What kind of things should you consider before making a decision to help you feel confident about what you choose?
App Details
- Devices: iPhone, iPod Touch, iPad, Mac, Android
- Pricing structure: Free
- Release date: May 5, 2022
- Category: Simulation Games
- Topics: Space and Aliens
- Publisher: Florian van Strien
- Version: 1.0.37
- Minimum software requirements: Requires iOS 14.0 or later, macOS 11.0 or later and a Mac with an Apple M1 chip, or Android 5.1 and up.
- Last updated: May 26, 2022
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