The Room

Common Sense Media says

Gorgeous, captivating puzzle game will draw you in.






What parents need to know

Ease of play

Some of the game's puzzles are difficult, but they're never impossibly hard -- and a clue system will nudge you in the right direction if you're stuck. 


The game can get a bit spooky, but there's no real violence to speak of. 

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Drinking, drugs, & smoking
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Privacy & safety
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Parents Need to Know

Parents need to know that The Room is a perplexing puzzle game that has players work their way through a series of interactive puzzle boxes. The game sets a very mysterious, moody tone that might make players nervous (much like a horror movie's music is responsible for the chills you get), but is more focused on engaging your mind than scaring you. There is no sex, commercialism, or language to worry about. 

What kids can learn


Thinking & Reasoning

  • analyzing evidence
  • problem solving
  • solving puzzles


  • work to achieve goals

Engagement, Approach, Support


If the incredibly well-designed puzzles don't draw people in, the game's amazing graphics will. No detail is insignificant, encouraging players to explore. 

Learning Approach

The Room teaches the value of trial and error - without a ticking clock forcing you to rush your thinking. (In fact, the game's more fun if you take your time.) Kids who stick with it will get a boost of self-confidence.


A clue system nudges players in the right direction when they get stuck.  

What kids can learn


Thinking & Reasoning

  • analyzing evidence
  • problem solving
  • solving puzzles


  • work to achieve goals

Kids can learn logic and deductive reasoning as they work to solve the puzzles The Room throws at them. To successfully complete the game, players will need to carefully assess the goals and the obstacles. There's a lot of trial and error -- and a lot of frustration -- but kids who stick with it and figure out the puzzles will get a boost of self-confidence. The Room makes no apologies for being challenging, but kids will learn the value of studying a situation and thinking several moves ahead.

This Learning Rating review was written by Chris Morris

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Kids say

What's it about?

Players attempt to open a series of locked puzzle boxes to solve an enigmatic mystery that presents itself at the start of the game. They'll do this by interacting with the boxes, sliding nearly hidden latches, rotating their view to view things differently, and zooming in and out to get a closer look at the puzzles. Once they open a box, they're faced with another.

Is it any good?


The Room is, quite simply, captivating. Incredibly well designed and absolutely gorgeous to look at, the game challenges players without frustrating them. The joy in playing, however, comes from exploring every nook and cranny -- and resisting the urge to look at the hints. The game creates an incredible aura of suspense, which is impressive when you realize you're simply pinching, zooming, and flipping for most of the game. Few games use the touch controls of mobile phones and tablets as well as this one does. 

Families can talk about...

  • When kids face a dilemma in real life, ask them to think of various ways to resolve it -- with an eye on the long-term consequences.

  • Model problem-solving strategies by thinking aloud. Kids will learn from your example.

  • Encourage kids to play other games that teach them to be forward-thinking, such as chess.

App details

Release date:September 19, 2012
Category:Puzzle Games
Size:125.00 MB
Publisher:Fireproof Games
Minimum software requirements:iOS 5.0 or later

This review of The Room was written by

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging, great learning approach.
  • Very Good: Engaging, good learning approach.
  • Good: Pretty engaging, good learning approach.
  • Fair: Somewhat engaging, okay learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Kid, 11 years old September 21, 2014


I love this game!!! I wish they would make a 3. It helps the Brain learn tor hunk and put things together. My rating is so big is because little kids will have trouble figuring things out. I played when I was 9-10 and it was hard at times but it also might be creepy to little kids. Very high definition. Beatiful animation.
What other families should know
Easy to play/use


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