A lot or a little?
The parents' guide to what's in this app.
What parents need to know
Parents need to know that Thinkrolls 2 follows the same smart, fun format as Thinkrolls, adding new science concepts such as density, force, and electricity. Two settings -- easy and hard -- keep challenges appropriate for preschoolers and up, and parents can create accounts for up to six users, customizing the challenge level for each. The challenges require thinking and planning ahead, but kids can try without penalty until they figure it out. Every completed level leads to a fun new ball character to play with.
What's it about?
Kids start by choosing a ball, or Thinkroll, from several spunky choices. They then work their way through the game, which has a dozen or so levels for each chapter, rolling the ball along the path and getting through various obstacles. Kids encounter water and will need to float a barrel in the water to use it as a stepping stone. Higher levels are harder, combining skills learned earlier in the game and having kids look several moves ahead. Having infinite do-overs means kids can problem-solve until they get it right.
Is it any good?
THINKROLLS 2 takes the fun and challenge of the first Thinkrolls game and makes it even smarter with more sophisticated science and logic. The seven chapters will keep kids entertained and challenged, and games save automatically so kids can pick up where they left off. Taking risks and failing is an essential part of mastering the levels, and kids can easily move the ball back and try again with no penalty. Each Thinkroll character is adorable and full of personality, adding to the fun.
Talk to your kids about ...
Families can talk about the science concepts encountered in each new maze. The parent section includes explanations of each.
Have fun outside the app with kids' new knowledge by having them create their own mazes with obstacles that have to be overcome with science principals, like a Rube Goldberg machine.
- Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
- Subjects: Science: electricity, gravity, motion, physics, substance properties
- Skills: Thinking & Reasoning: logic, prediction, problem solving, strategy, thinking critically
- Price: $2.99
- Pricing structure: Paid
- Release date: March 26, 2015
- Category: Education
- Topics: Monsters, ghosts, and vampires, Science and nature
- Size: 36.00 MB
- Publisher: AVOKIDDO
- Version: 1.0
- Minimum software requirements: iOS 6.0 or later; Android 2.3.3 and up
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Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.