What parents need to know
Parents Need to Know
Parents need to know that To-Fu 2 is the sequel to To-Fu: The Trials of Chi, which gained critical acclaim for its captivatingly unique gameplay, adorable "ninja tofu" character, and intriguing art style. This game picks up right on the same page, offering players a whole new slew of levels. The only noteworthy content comes with the fact that To-Fu can run into hazards, causing him to die (he falls off the screen and starts over). Users can share high scores via the Game Center social network, but participation is optional.
What kids can learn
Thinking & Reasoning
- solving puzzles
Engagement, Approach, Support
Brings the cute, adorable tofu creature back to the world of walls, springs, chasms, and hazards. Offers unique and challenging levels that all casual game players will be able to enjoy.
Kids use trial and error and glean a bit about physics, trajectory, and angles by maneuvering the character To-Fu around obstacles and into the goal destination. Repetition required to beat levels and previous scores.
Players can opt in to Apple's Game Center to track scores and achievements and, for some games, challenge friends.
What's it about?
Kids playing To-Fu 2 help the protagonist, To-Fu, navigate to the end goal while avoiding hazards such as spikes, lasers, and circular saws. Kids use their finger to stretch and angle To-Fu and then launch him, hoping that he sticks to a safe wall or mountable object rather than something that will hurt him. Along the way, To-Fu can collect "chi" to improve the score. Kids need to complete a level to advance to the next one, and can retry a level as many times as they want.
Is it any good?
TO-FU 2 brings the cute, adorable tofu creature back to the world of walls, springs, chasms, and hazards. Just like its predecessor, this game is filled with maze-like puzzle levels, requiring players to figure out how to best fling the unique character to get from point A to point B while avoiding hazards. The previous installment had some levels that were uninspired and repetitive, but this one picks up the slack and offers unique and challenging levels that all casual game players will be able to enjoy.
Families can talk about...
Explain to kids that sports like basketball and soccer also involve angles, and trajectory. Ask if they can think of any other real-life activities that involve physics.
When To-Fu dies, ask kids to explain what adjustments they'll make with the next attempt, and why.