Toca Store

Common Sense Media says

Math and money app works best when a grown-up plays, too.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

Learning(i)

What parents need to know

Ease of play

An overview of the game's purpose is provided for parents, with tips on how to enhance the game's educational value. The game itself does not have many instructions, so kids and parents need to figure out the simple steps together. Similar to a store set toy, there is no built-in variation in difficulty, but customers and shopkeepers can make the game as easy or difficult as they choose. The game is best played by two players, but one person can play both roles. The game does not save upon closing. A small glitch very rarely lets a game continue longer than it should (more money keeps appearing).

Violence & scariness
Not applicable
Sexy stuff
Not applicable
Language
Not applicable
Consumerism

There is a link from the home menu to buy more apps by the developer. One of the items available to sell in the store is a "Toca Boca" T-shirt.

Drinking, drugs, & smoking
Not applicable
Privacy & safety
Not applicable

Parents Need to Know

Parents need to know that Toca Store is a digital version of a toy store set that can be used to teach number skills and basic concepts of money to kids who know numbers 1 to 10. The game is designed for two players, a shopkeeper and a customer. The shopkeeper selects five items to sell from a catalog of 28 choices. The customer then drags an item to the checkout table, and the shopkeeper chooses a price for that item (by pressing a number from 1 to 5). That number of circles appears on the cash register, then the players drag coins from the customer's wallet onto the cash register to match the circles. The item is then dragged into the customer's bag, and the customer chooses a new item. There are 10 coins in the customer's wallet; once all 10 coins are spent, the cash register prints a receipt displaying the items purchased and their prices, and the game is over. If the customer does not have enough money for the last item, the wallet winks and the needed coins appear. The game itself is pretty simple and repetitive, so most of the room for learning and creativity is in the conversation that parents have with their kids while playing. The "for parents" section of the game gives some tips. Once they understand the game, kids can play both roles by themselves, or play with other kids.

What kids can learn

Subjects

Math

  • arithmetic
  • counting
  • money

Engagement, Approach, Support

Engagement

Simple but fun, with engaging graphics and great intuitive reinforcement of concepts. Kids will enjoy picking items to sell, but the value of this repetitive game lies in the interaction among the players.

Learning Approach

Kids play both shopkeeper and customer. When making purchases, they select the correct number of coins to match 1 through 5. A receipt at the end of each round shows purchases and numbers, reinforcing addition and subtraction. 

Support

An overview of the game's purpose is provided for parents, with tips on how to enhance its educational value. The game itself does not have many instructions.

What kids can learn

Subjects

Math

  • arithmetic
  • counting
  • money

Kids can learn math concepts including counting, addition, and subtraction with $1 coins. Toca Store introduces kids to basic concepts of money and the roles of shopkeepers and customers. Without a lot of structure or feedback built in, there's a lot of room for imagination. Kids are empowered to play creatively, but they'll quickly see the relevance of the game to real shopping as they count out their coins for purchases. The app is designed as a toy, not a game, so its learning potential depends entirely on its players. Kids may need parental support to master the imaginative math concepts in Toca Store.

This Learning Rating review was written by Liz Panarelli

Parents say

Kids say

Not yet rated
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What's it about?

Players act as shopkeepers and customers. The shopkeeper selects five items from a catalog of 28 choices. The customer then drags an item to the checkout table, and the shopkeeper chooses a price (1 to 5) for that item. The customer drags that number of coins onto the cash register, then drags the item into a bag. There are 10 coins in the customer's wallet; once all 10 coins are spent, the cash register prints a receipt displaying the items purchased and their prices.

Is it any good?

QUALITY
 

This app is simple but fun, with engaging graphics and great intuitive reinforcement of numbers, counting, and basic money concepts. In particular, counting out the coins, ending the game when the coins are used up, and displaying the receipt helps reinforce counting and introduce the concepts of subtraction and addition. Kids will enjoy picking items to sell, but the value of this repetitive game lies in the interaction between the players. Parent involvement is really required if kids are to understand and get the most out of this app -- and to explain the parts that are just for fun, like the magical wallet that produces the money needed for that last item!

Families can talk about...

  • Talk about the choices you make and always review the receipt to reinforce the math and money concepts.

  • Provide feedback from a customer's point of view about your child's inventory and prices by negotiating, refusing to purchase, or exclaiming over the (un)healthy selection.

  • Review more tips in the For Parents section.

App details

Devices:iPhone, iPod Touch, iPad
Price:$2.99
Release date:October 12, 2011
Category:Kids Games
Size:17.90 MB
Publisher:Toca Boca
Version:1.0.1
Minimum software requirements:iOS 4.2 or later

This review of Toca Store was written by

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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Educator and Parent Written bysarilou99 December 29, 2014
AGE
2
QUALITY
 
LEARNING

Too few rules

The game is good but I wish that there was a way to make it more math intensive. There are no parameters for pricing. You only have 10 coins but if you go over, the purse proofs more money. That sets up an unrealistic view of money management.
What other families should know
Easy to play/use

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