Trade Nations App Poster Image

Trade Nations

(i)

 

Friends (and cash) can help you build sim village's economy.

What parents need to know

Ease of play

The game is clearly explained by way of a tutorial that walks players through the process of getting their nation up and running. The drag-and-drop interface is intuitive and easy to use.

Violence
Not applicable
Sex
Not applicable
Language
Not applicable
Consumerism

Some items are purchased with coins earned by selling goods, but there's also a premium currency, Magic Beans, that's bought with real-world cash. Beans, which cost from $.99 for 20 to $99.99 for 3,000, can be used to speed up manufacturing and purchase exclusive items. An ad for an exclusive "item of the day" appears every time the game loads. Players can also get Magic Beans for free by installing other apps (some of which are free) from an offers page.

Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that, like most games of this type, Trade Nations is designed to entice players to spend real-world cash on the game's premium currency (or complete offers that involve downloading additional apps to the device) to buy the more desirable items and speed up the production of goods. If not sped up, goods can take hours or even days to produce.

Is it any good?

QUALITY

TRADE NATIONS is an attractive-looking building sim that boasts a robust economy and encourages players to build a large support network of friendly nations (each controlled by another real-world person) to interact with. Players begin with a small village, and build, grow, and trade their way to a  large city. Emphasis is placed on the production of materials and how the manufacturing process contributes to the economy -- for example, wood becomes lumber, which is then used to build things like carts. The downside of Trade Nations is the same as with many building sims: lacking a coherent story or spontaneous quests, players will spend a great deal of time waiting around for things to finish being built. Unless, of course, you're willing to pony up real-world cash to speed things along.

App details

Devices:iPhone, iPod Touch, iPad
Price:Free
Pricing structure:Free
Release date:November 16, 2010
Category:Simulation Games
Publisher:Amplified Games
Version:2.2.0
Minimum software requirements:iOS 3.1 or later

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What parents and kids say

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Parent of a 7 and 11 year old Written bymamamoss March 22, 2011

game is ok - but be prepared to pay if you want the game to move faster

it's ok - I downloaded it for me to play and it's alright. however, because I'm not buying into the "buying more magic beans" etc (either through $$ or downloading apps), the game moves rather slowly. I literally "play" it for about 5 minutes and then have to wait until something is built before I can do much more. and sometimes that building can take 24 hours to complete!
Adult Written bySylvia Chenworth February 19, 2011

Connectivity a HUGE ISSUE

It is difficult to connect to the game. It can actually take hours at a time trying to connect.
Teen, 13 years old Written byKinbJune April 23, 2011

Waiting Nations

This is a very goofy and fun game for me. But be careful, for this game can become addicting. It does have an educational value to it, because in order to survive, you must build a strong economy. It also teaches you how to strategize. You may need to pay though it you want a fast gaming experience. It isn't worth it though, because you can just try and build something, and you don't have to play. What I'm saying is, you don't have to play, and the game will still process data. If you want to study the economy, this game is right for you.