What parents need to know
Parents Need to Know
Parents need to know that, like most games of this type, Trade Nations is designed to entice players to spend real-world cash on the game's premium currency (or complete offers that involve downloading additional apps to the device) to buy the more desirable items and speed up the production of goods. If not sped up, goods can take hours or even days to produce.
Is it any good?
TRADE NATIONS is an attractive-looking building sim that boasts a robust economy and encourages players to build a large support network of friendly nations (each controlled by another real-world person) to interact with. Players begin with a small village, and build, grow, and trade their way to a large city. Emphasis is placed on the production of materials and how the manufacturing process contributes to the economy -- for example, wood becomes lumber, which is then used to build things like carts. The downside of Trade Nations is the same as with many building sims: lacking a coherent story or spontaneous quests, players will spend a great deal of time waiting around for things to finish being built. Unless, of course, you're willing to pony up real-world cash to speed things along.