A Lot or a Little?
What you will—and won't—find in this app.
Offers some divergent thinking practice, requiring players to read instructions critically and break the traditional "rules" of mobile games, but there's little evidence that these kinds of puzzles actually translate their wacky outside-the-box experiences to real-world problem-solving.
Ease of Play
The game is deliberately hard to play -- that's the whole shtick. Instructions never mean what you think they mean, buttons don't always work the way they should, and the interface changes in unexpected ways. Most of the time, it's all part of the joke, but occasionally these tricks cause more frustration than they do gameplay satisfaction.
Products & Purchases
In-app purchase reminders pop up every few levels or so, and timed in-game currency gifts keep players hungry for more. Coins can only be spent on puzzle hints and solutions, many of which can be found online with a quick search, but there's no good way to avoid advertisements. If you answer a level incorrectly five times, the game offers the choice to buy your way back in or go back three levels.
Parents Need to Know
Is It Any Good?
This puzzler would be a blast if it weren't so frequently frustrating and full of ads and purchases. The puzzles in Tricky Test 2: Genius Brain are occasionally fun, clever, or just outright funny, but more often than not they elicit groans and frustrations, especially when solutions are nearly impossible to discover without more trial and error than the game allows with punishment or purchases. Because it penalizes players for experimenting to solve problems, it promotes a very narrow view of success and intelligence that favors flawlessness and sheer luck over persistence and patience. Many puzzles aren't truly satisfyingly "clever" or "tricky"; they're just dishonest, and success at the game sends a message that intentional deception is fun -- a potentially dangerous idea for kids. Aside from these fundamental issues, it is sometimes glitchy. For example, there's a puzzle in which ketchup should come out of a bottle, but many users report getting stuck because the game mechanic just won't work on their device, preventing them from continuing. Though the concept of thinking creatively is a solid one, this app is more frustrating than fun.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.