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WWE Universe

App review by
David Chapman, Common Sense Media
WWE Universe App Poster Image
Wrestling brawler hits hard but submits to shortcomings.

Parents say

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Kids say

age 9+
Based on 1 review

A lot or a little?

The parents' guide to what's in this app.

Ease of Play

Matches are tap-based, with luck and timing being a player's two best friends. Timing is also involved when trying to kick out of pinning predicaments, with frantic tapping being less effective than a steady pace. Difficulty comes later as players wind up pitted against others with more experienced and powerful team rosters.

Violence

The game is a recreation of pro wrestling sports entertainment, with characters fighting in the ring with different attacks that include punching, kicking, throwing, and jumping onto opponents. The violence is constant and part of the story, but it's never bloody or gory.

Sex

Many WWE stars perform in tight fitting and revealing outfits, with men fighting in essentially spandex underwear and boots, which women occasionally have slightly revealing outfits of their own.

Language
Consumerism

The free-to-play model pushes players constantly to spend money on special offers in the shop or to participate in special partner offers, earning "free" in-game currency for watching ads, downloading other apps, and/or participating in other actions, all of which potentially add more expense. The game is also based on the WWE programming and, as such, serves as a constant ad for WWE shows and stars.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that WWE Universe is a free-to-play mobile action/fighting game available for download on Android and iOS devices. Players recruit and train superstars from the WWE roster of athletes from the past and present, building a stable of characters to use in both Story and player versus player (PvP) matches. Violence is a regular part of the WWE action and, as such, is also a focus of the game, with superstars beating each other up with a variety of pro wrestling maneuvers. Being free-to-play, WWE Universe pushes microtransactions heavily with constant pop-up ads, special offers, and partnership deals. The game also serves as a constant, perpetual advertisement for the WWE brand, including its television shows and pay-per-view events. Read the developer's privacy policy for details on how your (or your kids') information is collected, used, and shared, and any choices you may have in the matter, and note that privacy policies and terms of service frequently change.

User Reviews

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  • Kids say

There aren't any reviews yet. Be the first to review this title.

Teen, 13 years old Written byMoviefancritic August 22, 2019

This is fun but can get really boring and can be a forgettable game after you run out of energizers

I am a huge wwe fan and have played all the wwe moble games and I think this was ok.There is a thing called energizers which is what lets you play but after you... Continue reading

What's it about?

It's time to hit the squared circle, take your shot at the championship, and cement your legacy in WWE UNIVERSE. Players will take on the McMahon family and wrestle control of WWE programming as you recruit past, present, and future superstars from the WWE Universe to perform in packed houses to the cheers (and boos) of the crowds. You'll battle it out in singles and tag team matches against the best the McMahons can put in your way or search out competition in online PvP tournaments. Hopefully, you'll rise up through the ranks, win and defend the WWE titles, and carve out your path to greatness one three count at a time.

Is it any good?

One part soap opera, one part stunt show, the WWE has been the pinnacle of the sports entertainment genre for decades. WWE Universe attempts to bring the action and the showmanship of the WWE to mobile devices in a free-to-play gaming format. The gameplay is basic to the extreme, with players choosing between Light, Medium, and Heavy basic attacks, in a back and forth battle. The latter two of these moves do more damage but run the risk of getting blocked and countered depending on the luck and level of your opponent. Basic movies build up momentum needed to attempt a Signature or Finishing move. Dishing out damage with these special moves or defending against them is a simple matter of timing and trying to stop a swinging meter in a sweet spot to have the best result.

It's monotonous, repetitive, and surprisingly bland. In fact, despite being labeled with all kinds of different names, all of the basic attacks have the exact same animations. It's head-scratchingly silly to have Roddy Piper go for a "Low Blow," only to see him punch an opponent in the head instead. It's even more disappointing considering it actually has a pretty good look overall and a huge roster of unique characters to work with. Adding to the disappointment is the insanely heavy push for in-game purchases. Opening a case earned in gameplay requires first scrolling though scores of special offers, and pop-up ads show up so frequently and at such odd times, you'll often find yourself having to back up and back out of potential accidental purchases. WWE Universe has the potential to be entertaining, but unfortunately winds up down for the count, pinned to the mat under the weight of its shortcomings.

Talk to your kids about ...

  • Families can talk about violence in media. Is the impact of the violence in WWE Universe affected by the scripted performances of the television show, which lessens how assertive the action is? What are some ways that the violence in sports entertainment programming like WWE can affect a younger audience? What are the risks of imitating the moves seen on TV and in games?

  • What are some of the ways that free-to-play games try to push players to spend money in their games? When do these in-game transactions and partnerships become too intrusive to gameplay?

App details

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