Through the Ever Night: Under the Never Sky, Book 2
What parents need to know
Parents Need to Know
Parents need to know that Through the Ever Night is the second installment in the dystopian adventure romance series that began with Under the Never Sky. It reads very much as the middle book of a trilogy: interesting enough but without much forward momentum in the narrative. There's some violence: a couple of battles in which combatants are stabbed or shot, a poisoning by tattoo ink, and a fatal arrow strike. The level of sexual content does not rise much higher than some passionate kissing and embraces. A few mild curse words ("damn," "bastard," "hell") are used once or twice.
What's the story?
THROUGH THE EVER NIGHT picks up on the heels of the series' first volume, Under the Never Sky. Aria, the Dweller who has lived most of her life within a protective pod, reunites with Peregrine, leader of the nomadic Tides, whose family and friends struggle to survive in the wake of the treacherous and unpredictable Aether storms. Aria's presence causes the Tides to distrust Peregrine's leadership, but if they knew the secret she carries, they would probably rebel completely. Is their love strong enough to protect them while they seek the ultimate sanctuary of the Still Blue, the protected place that may only be a myth?
Is it any good?
Through the Ever Night doesn't match the excitement of this series' initial volume. The plot seems mostly concerned with Peregrine's internal political struggles with his fellow members of the Tides, and these never quite generate the suspense necessary to drive the narrative. Aria's adventures in exile have a little more oomph, but too much of the book feels as if the author is making time until the big finish. Here's hoping the final installment will justify the measured pace of Through the Ever Night.
Families can talk about...
Families can talk about dystopian novels. Why do you think they're so popular?
What might be the advantages or drawbacks of bioengineered sensory appliances that allow the wearer to access a virtual realm?
What makes a good leader? Is it better to govern through consensus or should one person be in charge for maximum efficiency?
|Topics:||Adventures, Friendship, Misfits and underdogs|
|Publication date:||January 8, 2013|
|Number of pages:||352|
|Publisher's recommended age(s):||14 - 17|
|Available on:||Nook, Audiobook (unabridged), Hardback, iBooks, Kindle|