Age of Empires II: Age of Kings

Game review by
Erik Lande, Common Sense Media
Age of Empires II: Age of Kings Game Poster Image
Strategy is key in tough real-time strategy game.
Parents recommendPopular with kids

Parents say

age 10+
Based on 9 reviews

Kids say

age 9+
Based on 37 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages
Violence

Some, but seen from above in a manner that does not glamorize the violence.

Sex
Language
Consumerism
Drinking, Drugs & Smoking

What parents need to know

Parents need to know that strategy takes precedence over violence, which is fairly mild and seen from above. Defeated enemies do die and become skeletons. The developers made an effort to educate players about the various civilizations and their history, although the game isn't always accurate.

User Reviews

  • Parents say
  • Kids say
Adult Written byTemplar314 December 23, 2009

Level of violence is not a major concern

Strong points: great music, straightforward controls and gameplay, provokes curiosity about history, various civilizations cater to different gaming styles whil... Continue reading
Adult Written byrisavine April 9, 2008

Challenging Game overall

Although the object is to build a society my child uses it to conquer enemies. When people are killed they turn into small skeletons and then disappear after a... Continue reading
Kid, 11 years old December 27, 2009

hypocrisy? Much?

The violence in this game is very similar to Warcraft III, and you gave that a no kids? Anyway, great game.
Teen, 15 years old Written byawinnik January 15, 2011
i sleep through my world history class and i have an A because this game pretty much told me everything that happened. you also learn interesting things like At... Continue reading

What's it about?

AGE OF EMPIRES II: THE AGE OF KINGS is a historically based, real-time strategy (RTS) game that allows players to found and build up one of 13 civilizations, such as the Celts, Franks, or Chinese. Players must balance exploration, economic, and building needs and battle in order to succeed in this game.

As an RTS game, the play is continuous: Both the player and opponents are active at the same time. Each civilization has special abilities, units, and heroes (historical figures including Genghis Khan and Joan of Arc). Players must gather resources and construct buildings to expand the civilization and develop more advanced units.

Is it any good?

The game offers hours of play, challenging computer artificial intelligence, and the ability to play against friends on other computers. Although the game involves military conquest, it is offered in a historical context and is not explicit. It is an excellent entertainment value. It requires complex thought about economics and strategy rather than simple action and reaction, and it makes an effort to educate about the civilizations and time periods it covers.

Talk to your kids about ...

  • Families can talk about how this type of game helps makes history come alive. Can kids figure out in what ways the game is not historically correct?

Game details

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