Army of Two

Common Sense Media says

Solid shooter with impressive co-op mechanics.

Age(i)

NOT FOR KIDS

Quality(i)

 

What parents need to know

Positive messages

The protagonists' main focus is killing for money. However, as the story unfolds, you see these characters eventually develop a conscience.

Violence

Players kill enemies with an array of firearms, including machine guns, shotguns, and grenades. Expect to see plenty of blood.

Sex
Not applicable
Language

The F-word and s**t appear regularly in the dialogue. Online options pave the way for potentially more foul language.

Consumerism
Not applicable
Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that this is a gritty and violent co-op military shooter. Players use the standard array of firearms and grenades to kill opponents, often with bloody results. Characters blur the line a bit between good and bad. They're mercenaries who mostly care about money, but ultimately prove to have somewhat of a conscience. Between the dialogue and online capabilities, brace for pretty strong language.

Parents say

Kids say

What's it about?

Electronic Arts delivers its take on the buddy system with the cooperative shooter ARMY OF TWO. Players control both Salem and Rios, mercenaries in a world where private contractors dominate the United States' military efforts. The duo works for the SSC, a contractor who deploys them on missions to Iraq, Afghanistan, and other global flashpoints.

Central to Army of Two's action is the cooperative play. You don't move as one soldier but as two. You and your partner must work as a cohesive unit to navigate each environment and complete the objectives. The directional pad hosts three commands: Advance, Regroup, and Hold Position. Pressing once sends your partner into a defensive stance. Press twice, and he turns more aggressive. Tied in to this is Aggro, an aggression meter measuring which character enemies are most focused on. If you cause a major battlefield ruckus, your Aggro soars and you turn red. If it shifts to your partner, you become nearly invisible, allowing you to covertly flank enemies and kill them quickly. If you or your partner are injured, either character can drag the other to safety and heal.

Is it any good?

QUALITY
 

While team mechanics are intuitive, the game's potential is wasted on an average campaign and erratic artificial intelligence (AI). Although enemy intelligence is rather impressive -- they flank, use cover, and work vigorously to flush you out into the open -- unfortunately, when the computer controls your partner (versus another person when playing multiplayer), he's often inconsistent. He seemed best-suited for holding position and boosting Aggro while you quietly picked apart enemies. Otherwise, he'll lunge into combat exposed. Firefights are sometimes intense during campaign mode, but levels lack punch, often fizzling out in the end.

As you complete objectives, you'll earn cash to spend on Army of Two's spectacular customizable arsenal. But the ability to upgrade in the heat of battle feels a touch unrealistic. Multiplayer salvages the game somewhat, since you can rely on a human partner instead of one controlled, in part, by the computer. Modes are unique, focusing more on accumulating money than kills. Co-op fans will enjoy the unique experience, but the campaign and inconsistent AI hampers what could have been a phenomenal title.

Families can talk about...

  • Families can talk about games implementing cooperative play. How much fun is it to play co-operatively as opposed to playing solo? Do you wish more games had this option? Since most of the environments are based in modern-day hotspots, discussions on current events and war may emerge.

Game details

Platforms:Xbox 360, PlayStation 3
Price:$59.99
Available online?Not available online
Developer:Electronic Arts
Release date:March 6, 2008
Genre:Third-person shooter
ESRB rating:M for Mature (PlayStation 3, Xbox 360)

This review of Army of Two was written by

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About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

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Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Adult Written byLegalArcade April 9, 2008
AGENot rated for age
QUALITY
 
Kid, 12 years old April 9, 2008
AGENot rated for age
QUALITY
 

Meh

this game is great! if you have someone to play with..... the AI is terrible btu as for the stuff that parents get bent out of shape about like swearing try going to an average american middleschool nothing you dont hear anytime of the day....
Adult Written byblakmamba April 9, 2008
AGENot rated for age
QUALITY
 

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