Parents' Guide to Dark Devotion

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Common Sense Media Review

Chad Sapieha By Chad Sapieha , based on child development research. How do we rate?

age 15+

Gory, challenging side-scrolling tale with mature themes.

Parents Need to Know

Why Age 15+?

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Parent and Kid Reviews

What's It About?

DARK DEVOTION is an atmospheric side-scrolling RPG (role-playing game) that puts players in control of a Templar knight devoted to serving her god and waging war against evil monsters in an ancient dungeon. Its vague and moody story gives players just enough information to understand what they need to do -- kill a certain number of monsters, find a specific boss -- to resolve one quest before moving on to the next. Dungeon exploration involves navigating dark rooms filled with traps, moving platforms, switches, and secret rooms. The knight can't jump, but she can attack, block, and roll around to dodge enemies and deadly obstacles. As she delves deeper into the dungeon, she finds useful items, including a wide variety of armor and weapons. Each of these objects comes with its own set of advantages and disadvantages, as well as single-use potions, spells, and tools, such as explosives that can destroy certain types of walls. Also present are non-player characters who provide advice and tell stories that may contain useful bits of information that will aid in her quest of devotion and search for answers concerning her faith.

Is It Any Good?

Our review:
Parents say : Not yet rated
Kids say : Not yet rated

If you've ever wondered what would happen if a game maker combined an old-school Castlevania game with Dark Souls, you'll get your answer here. Dark Devotion's combat and atmosphere both clearly take a page from FromSoftware's Souls games. Most encounters -- even those against minions that would be sword fodder in other games -- are challenging, with players forced to master blocking, attacking, and dodging mechanics as well as become deeply familiar with the precise tells and timing of enemy attacks. Players are meant not just to see the action but also to feel it as their knight gets pushed back by enemy blows and grunts with exertion and pain. And as they explore the labyrinthine dungeon, slowly eking out its secrets and mysteries one peril-filled room at a time, they'll begin to get a sense of how everything's connected. They'll also learn how to navigate this ancient yet complex structure not just by movement, but also through portals, switches, and use of items.

Dark Devotion's emulation of the Souls experience is compelling, but the question is whether Souls fans will key to elements drawn from Castlevania. The retro art style is undeniably alluring, and the designers have done a wonderful job creating a multifaceted two-dimensional combat system that allows players to use hundreds of pieces of gear, weapons, and items to discover and develop their own tactics. But the slow character growth, while fitting for a Souls game, feels a bit out of sync with the rest of the experience. Some players may find themselves waiting for game-changing skills -- like, say, the ability to jump -- that simply don't materialize. Dark Devotion is a bold, clever, and entertaining melding of seemingly disparate types of action and role-playing games, but it's not without its quirks.

Talk to Your Kids About ...

  • Families can talk about the impact of violence in the media. Is the impact of the violence in Dark Devotion affected by the retro, pixelated visuals? Is the suggestion of a violent act enough to make our minds conjure up a more detailed -- and potentially more disturbing -- image?

  • At what point should you begin to question authorities claiming to provide moral guidance? Is there a moment where blindly following rules is useful? Where does this possibly stray into dangerous territory?

Game Details

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