Parents' Guide to Dishonored

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Common Sense Media Review

Chris Morris By Chris Morris , based on child development research. How do we rate?

age 18+

Violent choices impact ultimate outcome of mature game.

Parents Need to Know

Why Age 18+?

Any Positive Content?

Parent and Kid Reviews

age 13+

Based on 28 parent reviews

age 13+

Based on 35 kid reviews

Kids say this game combines engaging stealth mechanics with intense and graphic violence, offering players the choice to pursue lethal or non-lethal paths, which significantly impacts the game's outcome. Many players appreciate the intricate story and character development but caution that the violent elements and strong language may not be suitable for younger audiences.

  • violence choice
  • character depth
  • strong language
  • engaging gameplay
  • age suitability
Summarized with AI

What's It About?

Players assume the role of Corvo, a royal bodyguard who has been framed for treason for the assassination of the empress. Freed from jail, he becomes an assassin, using a combination of weapons and supernatural abilities (such as the ability to teleport to areas a short distance away and stop time) to overthrow the actual conspirators behind the killing and protect the empress's daughter. Players have the choice to fight their way through the game or move in a stealthy manor and the game reacts accordingly. (Fewer kills results in a different ending than that of someone who leaves a bloody trail through the game.)

Is It Any Good?

Our review:
Parents say ( 28 ):
Kids say ( 35 ):

Real choice in video games is a rare thing. You're typically steered in a certain direction -- often forced to kill, even when you'd rather not. Dishonored is a rare game that truly leaves the decisions in your hand. You can be a lethal killing machine or a ghost who never harms a fly (or a combination of both). As you follow your path, the game adjusts, taking your actions into account. Seemingly small decisions on one level can turn into bigger ones further in the game.

Just as impressively, the game creates characters you actually care about. The relationship between lead character Corvo and empress-in-waiting Emily is paternal and players actively work to protect her. The relationship humanizes your character -- and may make you reconsider your actions. Blend all of this with some unique supernatural powers and a good collection of real world weapons and it adds up to a smart, intense and engaging title.

Talk to Your Kids About ...

  • Families can talk about standing up for the weak (as Corvo does for the empress's daughter). Families can also talk about whether it's good to fight or avoid conflict -- and the ramifications of either action.

  • Families can also talk about the impact of media violence. In this game you can try to avoid the violence. Did you? Why or why not?

Game Details

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