Dishonored 2

Game review by
David Chapman, Common Sense Media
Dishonored 2 Game Poster Image
Parents recommendPopular with kids
Mature, engaging adventure filled with choice, consequence.

Parents say

age 13+
Based on 6 reviews

Kids say

age 13+
Based on 10 reviews

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Overall theme of good versus evil, as well as protecting your loved ones. Players fighting to save people of their land from oppression, trying to clear their names from a conspiracy against them. Also a number of unique moral choices available, which can change how characters react to player, how events will play out.

Positive Role Models & Representations

Both Corvo, Emily live by a distinct code of honor, driven by desire to protect those in need, overcome evil. Many of their allies share this belief, work to make their land a better place. Players given opportunity to accomplish their goals however they want, running entire moral spectrum, dealing with consequences of those choices.

Ease of Play

A learning curve for using both characters' moves effectively. Possible, through player choices, to play through entire game without access to either character's special abilities, making game (optionally) even more difficult.


Players can choose stealth, using strictly nonlethal attack options or barreling ahead as a full-blown killing machine, complete with gruesome executions. Either way, still plenty of violence, gore, including blood-fly infested corpses littering streets, characters being tortured for information. Player chooses whether or not to contribute to violence, "chaos" level.


A few lines in dialogue occasionally reference sexual activity; some characters shown in revealing, suggestive clothing.


Frequent use of strong language, including "f--k", "s--t", "ass", more.


Sequel to original Dishonored game; story carries on from events in that game's DLC. Dishonored 2 is also spinning off into other media, merchandise, including novels, comic books, collectibles.

Drinking, Drugs & Smoking

Some characters, particularly NPCs, occasionally shown to be smoking, drinking.

What parents need to know

Parents need to know that Dishonored 2 is a first-person action/adventure game. The game features a variable morality, allowing player to overcome enemies using lethal and/or nonlethal options, as well as with or without supernatural abilities. Regardless of which path the player chooses, Dishonored 2 is still a violent game, with characters being executed and tortured throughout, as well as blood and insect-infected corpses littering the streets. Parents should also be aware that, in addition to the sometimes extreme violence, the game also makes use of profanity in some of its dialogue. Some characters are shown smoking and drinking, while other characters reference sexual activity and wear revealing clothing. There's also frequent use of strong profanity, including "f--k," "s--t," "ass," and more.

User Reviews

  • Parents say
  • Kids say
Adult Written byPhillip C. May 17, 2021


Great game, it’s not violent and even then there’s an option in the game to not even kill anyone. I did notice that there were a few curse words like sh*t and b... Continue reading
Adult Written byMrAuzzie97 October 5, 2020

Well rounded game

I played through and found the game to be really well rounded and upon checking a parents guide was surprised to read that it had “revealing” outfits. Its “reve... Continue reading
Teen, 13 years old Written byDash Granny February 17, 2021

awesome game!

its only really got blood and gore some swearing and its a little scary if your mature then go ahead and play it a bit early i had no trouble playing at 10 so i... Continue reading
Teen, 14 years old Written byAlpha1A. September 5, 2020

Really good

This is a steampunk Victorian style stealth game in which the player chooses one of two playable characters with supernatural and amazing powers, it is fun to e... Continue reading

What's it about?

DISHONORED 2 is the sequel to 2012's stealth action-adventure hit, Dishonored. The game picks up a decade and a half after the events of the original game. The kingdom of Dunwall has prospered under the rule of the Empress Emily Kaldwin and her father, the former Royal Protector, Corvo Attano -- that is, until a figure from their past shows up, framing them for crimes they didn't commit and claiming to be the true heir to the throne. Now, depending on which you choose, it's up to either Emily or Corvo to clear their names, rescue their sole remaining family member, and end the usurper's reign to bring peace to Dunwall once again. Players will control their own destinies, choosing whether they will follow their code of honor and dole out justice in nonlethal ways, or give into vengeance and slaughter any who stand in their way. Players can even choose whether to take advantage of the special abilities offered to help in their quest or face the threat without the benefit of supernatural assistance. No matter how you play or which path you choose, the consequences of your choices will be yours to face in the end.

Is it any good?

This action-adventure game does an amazing job of encouraging players to find their own way to play, which makes it very special. Right from the start, the game not only challenges players to make the hard choices but to live with the consequences of those choices. After the game's opening sequence sets events in motion, players must choose whether to continue as either Corvo or Emily, each having their own unique set of skills. This choice is permanent for the playthrough, so if you want to see both characters' perspectives, you'll have to play from start to finish more than once. And whether you play stealthy and nonlethal, aggressive and deadly, or with or without powers, the game never lets you forget that there are consequences to your choices. It's a struggle to get the best results, but it's also a challenge to players to find creative solutions rather than just charging in, guns and blades blazing.

Speaking of creative solutions, there's plenty in Dishonored 2's toolbox for players to get creative with. Both Emily and Corvo might have powers from the same source, but they're different enough that neither feels like a copy of the other. Corvo's Bend Time skill sees the former bodyguard slip in and out of well-guarded areas in the blink of an eye, while Emily's Domino ability can turn a guard into a sort of human voodoo doll, spreading whatever damage he takes to others. As diverse as the two heroes are, it's almost a shame that you'll completely miss out on experiencing one of them until you finish your first playthrough. Still, even though the game can take anywhere from 15 to 20 hours to complete, there are so many ways to play that each time feels different from the last. And while Dishonored 2's plot can be a bit predictable, that never stops it from being engrossing. Even though you have an idea where the story is going, you can't help but be eager to see how it gets there. It's not just Corvo and Emily's struggle that catches your interest either but also the supporting cast with their own stories to tell. Even the random NPCs in the background have conversations that feel real and expand on their daily lives in this fantasy realm. You get invested not only in the heroes but in the world as a whole.

Talk to your kids about ...

  • Families can talk about violence in video games. When a game like Dishonored 2 offers both violent and nonviolent solutions, which do you choose and why? How does it change the impact of the game when you play without resorting to lethal tactics?

  • Talk about strong male versus strong female leads in games. How do Corvo and Emily differ in style of play? Is one meant to feel better than the other, or are they equal in their capabilities? How important is it to have the option of playing a strong female protagonist in a game?

Game details

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