A Lot or a Little?
What you will—and won't—find in this game.
Demonstrates how actions, both good and bad, come with consequences. Encourages players to think outside the box when solving problems, both in puzzles and during dialogue.
Positive Role Models
The behavior of the primary hero -- who can be customized to be male, female, young, old, or a variety of races (including dwarves, elves) -- is up to the player. He/she can be kind, altruistic, an arbitrator of conflicts, or cruel, greedy, and murderous.
Ease of Play
Some complicated mechanics and strategy, particularly in the middle of battle, require time and practice to master, but players can adjust difficulty to suit their abilities. Large number of tweaks and enhancements, including a new tutorial, makes gameplay more approachable, but players new to this kind of adventure will still take time getting used to how this game's played.
Violence & Scariness
Medieval weapons -- swords, bows and arrows, staffs -- and magical attacks are used to kill human and fantasy enemies. Blood often spatters from wounds and coats the ground. Dead bodies -- sometimes reduced to piles of red gore -- litter some locations. Battles shown from raised, top-down perspective, which diminishes the intensity of fighting.
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Sex, Romance & Nudity
Player's character can "romance" other characters by flirting with them in dialogue, eventually moving offscreen to couple. Nothing's shown, though some dialogue sequences allow players to choose whether their mate is "rough" or "gentle" with them.
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Infrequent, mild profanity, including "damn," "bastard," "hell."
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Drinking, Drugs & Smoking
Several scenes set in pubs, complete with bottles of wine, mugs of ale. Characters can collect and drink beer, wine.
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Parents Need to Know
Parents need to know that Divinity: Original Sin II -- Definitive Edition is a fantasy role-playing game for the PlayStation 4, Xbox One, and Windows PCs. The game features bloody medieval and magical combat that results in blood spatters and gore, though the game's raised, isometric perspective diminishes its intensity. Players are provided freedom to act as they choose, which means the main hero -- whose gender and skin color can be customized -- can be good, evil, or something in between. Actions both good and bad always come with noticeable consequences; stealing or murdering will force non-player characters to take action against the hero, while coming to a civilian's aid could result in a reward or information to begin a lucrative new quest. The hero can flirt and eventually couple with other characters, leading to some suggestive dialogue, though the act of sex takes place offscreen. Profanity is infrequent and relatively mild -- nothing stronger than "damn" and "bastard." Characters can drink alcohol collected while adventuring.
Is It Any Good?
Larian Studios' sequel in the land of Rivellon was a knockout, but this revamped take on the role-playing game (RPG) elevated the adventure to a gaming classic. Divinity: Original Sin II -- Definitive Edition takes note of the mistakes and rough edges of 2017's title, and polishes them into a title that any adventure fan needs to play. See, the original Divinity: Original Sin was an ambitious effort to provide modern freedom within a classical fantasy role-playing game framework, but it suffered stability problems at launch and its production values couldn't quite match its inspiration. The Definitive Edition solves these issues with an auto-save system to bypass stability issues, overhauls of virtually every game mechanic down to the opening tutorial, and doubles down on the series' original promise of player freedom. Everything done in the game involves choice, from what you decide to do and where you decide to explore to how you go about handling situations, solving problems, and clearing puzzles. All of your actions come with consequences, some of which could even result in key characters parting ways. Players who speed their way through dialogue trees do so at their own peril.
The action is a match for the strong, character-driven storytelling. Efficiency in combat -- not to mention the keys to certain puzzles and environment exploration -- often hinge on the player's understanding of how elemental magic works. Players who take the time to analyze situations will be able to, say, take advantage of a pool of rain to electrocute enemies, or use a barrel of water to douse a wall of fire blocking a critical path. Everything requires thought and planning, almost to such an extent that it's as though the developers went out of their way to disprove the old adage that declares video games "mindless." Thanks to additional tweaks in the Definitive Edition, other items like smarter inventory management, cleaner journal entries, and even adjusting the balance of combat makes gameplay more enjoyable and engaging. Simply put -- if you like adventure or RPGs in any way, you owe it to yourself to get Divinity: Original Sin II -- Definitive Edition.
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