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Guild Wars



Free-to-play online fantasy role-playing game.

What parents need to know

Positive messages

Heroic fantasy-themed storyline generally has player defending the good guys and beating up on the bad guys. Players learn strategy and teamwork in group play.


Bloodless fantasy violence. Players kill computer-controlled monsters and fight other players to the death with medieval-style weaponry, i.e. swords, bows, etc.


Character costuming can be racy, and clothing can be removed down to underwear.


Online interactions have potential for unwanted topics. Profanity filters block some language in chat, but not all.

Not applicable
Drinking, drugs, & smoking

Characters can purchase and consume alcohol, which causes screen to blur and character to behave erratically for a short time, mimicking drunkenness.

Parents Need to Know

Parents need to know that combat is an integral part of this massively multiplayer online game (MMOG), and players will attack and kill computer and human-controlled opponents with swords and other medieval weaponry. There is no blood. Parents also should be aware that costumes can be mildly racy and players can take off their character's clothes down to their underwear. Like all MMOGs, Guild Wars is an online game with online communication can be unpredictable. Parents should take note that, unlike other MMOGs, this game does not charge a monthly subscription fee.

What's it about?

GUILD WARS, also known as Guild Wars: Prophecies, is the first in a trio of games that allow the player to explore and quest in an online mythical fantasy world. The story, which is surprisingly engaging, concerns an ancient prophecy on the fictitious continent of Tyria and puts the player in the role of champion. Tyria is part of a vast fantasy world that includes other regions and continents. Those areas are also available for play in other Guild Wars games: Factions and Nightfall.

Players take on the role of a heroic character and battle against monsters and other players. They can design their own character using a mix-and-match system of skin colors, hair styles, magical abilities, and fighting skills. By questing and defeating computer-controlled monsters, the player's character gains experience, new abilities, and improved clothing and weapons. The quests are fairly easy, even if completed without the aid of other players. By the end of the main story, the character will reach level 20, the highest level in the game.

Is it any good?


Outside the main storyline, players can fight against each other in player-versus-player (PvP) combat. Unlike many MMOGs, successful PvP play does not depend on players having better equipment or higher skills. In PvP mode, characters are outfitted with the highest level of equipment and skills, so that success in combat is largely dependent on the players' strategy and teamwork, and not just on the quality of their gear.

Guild Wars is a MMOG in a very loose sense of the term; the only thing that's "massively-multiplayer" about it are the large towns where players can meet to go on quests or PvP. The actual game areas are "instanced," meaning that teams get their own copy of the world to quest in. The upside of this is that it keeps costs down; the downside is that random encounters with fellow adventurers happen only in the city areas, providing less opportunity to form casual pick-up groups. That said, the benefit of playing such a game online is that players can team up with other players to tackle more challenging obstacles.

Families can talk about...

  • Families can talk about online safety with their teenage children. Why shouldn't you give out personal details online? Is everyone always who they claim to be? What does effect does online anonymity have on people's behavior? Families can also discuss Guild Wars' unusual business model. How can a company make money if no one pays a subscription fee?

Game details

Available online?Available online
Release date:April 28, 2005
Genre:Massively Multi-player Online Game (MMOG)
ESRB rating:T for Use of Alcohol, Violence

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Teen, 15 years old Written byAlecester August 21, 2011

Iffy for young teens.

Guild Wars requires strategy to complete missions and quests, something that children can enjoy. However, children can enjoy the online chat as well. Even though you can censor language through the chat settings, inappropriate language can still get past the filters. (Spaces between letters, symbols representing letters, so on.) The chat box can also be disabled if desired, but if children know how to access the settings, they can switch it back. With the online chat comes danger. I myself have encountered players who ask personal questions. Children should know to ignore these players, block them, and report them. Along with language and privacy in the chat, sexuality is involved too. Almost every single time I've gone online, I'll find an inappropriate comment in chat. I'll go to outposts where other players can gather and find large groups of characters undressed to undergarments and dancing, or in other suggestive poses. There is a little drinking since characters can purchase egg nog and other consumables from traders. If a considerate amount is eaten, the character's vision will be warped - similar to a person's vision after getting drunk. Violence is definitely there, but it isn't bloody or too much that a mature thirteen year old can't handle.
What other families should know
Educational value
Too much violence
Too much sex
Too much swearing
Too much drinking/drugs/smoking
Adult Written byIdeas December 30, 2010

13 guild wars mmo mmorpg

Super Great MMOrpg kids 13 can play this game, my only warning is like any mmo is the ingame chat that takes place, some times it can get down low. little to no sexuality.
What other families should know
Too much swearing
Parent of a 12 year old Written byjfbrown42 July 3, 2009

lots to do in the game and opportunity to interact online

Guild Wars is a very flexible game. There are a lot of ways to have fun in it, some of which don't involve fighting. Guild Wars is built to make a lot of the "griefing" (for example,loot stealing) that can happen in older games like Diablo II less likely. It's possible to play the whole game using computer-controlled henchmen, but it's more fun to play with others that you know, and the game supports "Guilds" to let you stay in touch with your friends and help you play together. The online chat is configurable so you can shut off various aspects of it (for example, you can set it up to only show the player "guild chat"). If a parent were to link the child's guild wars account to the parent's email account and got the child into a family friendly guild, the game would be pretty safe as far as Massively Multiplayer Online games go. Having no monthly fee is a bonus if you think your child may lose interest in the game.


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