Hatsune Miku: Project Mirai DX
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
Music game struggles on high notes with depth, complexity.

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Hatsune Miku: Project Mirai DX
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Based on 1 parent review
Great for kids, positive messages
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What’s It About?
HATSUNE MIKU: PROJECT MIRAI DX gives players a peek into the life of a virtual pop idol, both in and out of the spotlight. Whether it's keeping in step with the music while Miku and her friends sing onstage, going shopping for new outfits and decorations, playing fun mini-games, composing new tunes, and even choreographing dance routines, there are plenty of ways to interact with and customize these star performers.
Is It Any Good?
If you've ever wondered what it might be like to be part of a pop star's entourage, this is the game for you. Your new friend lets you tag along in all aspects of its virtual life, shopping, playing, and actually teaching. It's surprisingly fun to use the sugary-sweet tunes to learn how to recognize the rhythm in music and to experiment with the basics of creating some music of your own. This makes a lot of sense in the context of the game, too, since the entire experience is based on these animated mascots for software that's used to -- you guessed it -- compose music.
The music composition only gives you a couple of musical measures, two octaves, and single notes to play with. You won't be composing the next orchestral overture here. The same can be said for the basic choreographing you put together in the the Dance Studio. Even the downtime playing Reversi or the Sega classic Puyo Puyo feels overwhelmingly light. In fact, individually, not a single feature in Project Mirai DX feels particularly deep or engaging. But the fact that all these little pieces are packaged together in one somewhat cohesive bundle should be enough to hold onto kids' attention for at least a little while, fueling any interest they might have in music as a whole.
Talk to Your Kids About ...
Families can talk about music. How do the musical features in the game help fuel an interest in music outside of the game? Can the skills learned in the game be applied to the real world?
Talk about characters as mascots. How do businesses use manufactured characters to help humanize products, and why does that make something more relatable?
Game Details
- Platform: Nintendo 3DS
- Subjects: Arts: choreography, dance, music, rhythm, Hobbies: fashion
- Skills: Creativity: imagination, making new creations
- Pricing structure: Paid
- Available online?: Not available online
- Publisher: Sega of America
- Release date: September 8, 2015
- Genre: Music & Dance
- Topics: Arts and Dance, Friendship, Music and Sing-Along
- ESRB rating: E10+ for Mild lyrics, Mild violence
- Last updated: January 14, 2022
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